Overflowing Blood: Difference between revisions
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| {{SkillType|P}} When below 50% HP (25% in PvP), attack power | | {{SkillType|P}} When below 50% HP (25% in PvP), activate [Overflowing Blood] buff that increases attack power and HP consumed by Blood Hit is decreased. Removes debuffs, and normal attacks and active skills have a chance to inject demonic energy into herself. 5 stacks of demonic energy will cause the attack power to increase significantly for a short period. | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=3 | [[Status Effects|Demonic Injection]] !! colspan=2 | [[Status Effects|Overflowing Blood]]<br>(After 5 stacks of Demonic Injection) !! colspan=4 | [[Status Effects|Overflowing Blood]]<br>(When under a certain HP threshold) !! rowspan=2 | Debuff Removal Cooldown | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! | ! Chance !! Duration !! Reactivation Cooldown !! Attack Power Increase !! Duration !! When HP Below !! Attack Power Increase !! Blood Hit HP Reduction !! Duration | ||
! Attack Power Increase !! Blood Hit HP Reduction !! Duration | |||
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| align="left" | 1 || 60 || rowspan=4 | 15% || rowspan=4 | 15 Seconds || rowspan=4 | 1 Second || 10% || rowspan=4 | 15 Seconds || rowspan=4 | 50% || 5% || rowspan=4 | 90% || rowspan=4 | 5 Seconds || 40 Seconds | | align="left" | 1 || 60 || rowspan=4 | 15% || rowspan=4 | 15 Seconds || rowspan=4 | 1 Second || 10% || rowspan=4 | 15 Seconds || rowspan=4 | 50% || 5% || rowspan=4 | 90% || rowspan=4 | 5 Seconds || 40 Seconds | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! rowspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Status Effects|Overflowing Blood]]<br>(When under a certain HP threshold) | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Blood Hit HP Reduction | ! When HP Below !! Blood Hit HP Reduction | ||
|- | |- | ||
| align="left" | 1 || 60 || rowspan=4 | 25% || rowspan=4 | 20% | | align="left" | 1 || 60 || rowspan=4 | 25% || rowspan=4 | 20% |
Revision as of 04:52, 23 February 2019
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Crimson Avenger | 60 | Expert Training Skill Quest |
Skill Information
PvE
Skill Level | Level Required | Demonic Injection | Overflowing Blood (After 5 stacks of Demonic Injection) |
Overflowing Blood (When under a certain HP threshold) |
Debuff Removal Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Chance | Duration | Reactivation Cooldown | Attack Power Increase | Duration | When HP Below | Attack Power Increase | Blood Hit HP Reduction | Duration | |||
1 | 60 | 15% | 15 Seconds | 1 Second | 10% | 15 Seconds | 50% | 5% | 90% | 5 Seconds | 40 Seconds |
2 | 67 | 20% | 10% | 30 Seconds | |||||||
3 | 69 | 30% | 15% | 20 Seconds | |||||||
4 | 99 | 40% | 20% | 10 Seconds |
PvP
Skill Level | Level Required | Overflowing Blood (When under a certain HP threshold) | |
---|---|---|---|
When HP Below | Blood Hit HP Reduction | ||
1 | 60 | 25% | 20% |
2 | 67 | ||
3 | 69 | ||
4 | 99 |
Tips and Details
- Any debuff, except Binded, Delay Fire's Mark, Helpless, Invincible Fire and Power Stun can be removed. This also includes debuffs inflicted by elements, as well as drain effects like that of Wind Blade.
Updates
- 08/21/2014 KR
- Cooldown changed to increase per skill level
- 12/18/2014 KR
- Added PvP modifier of the Health Recovery Amount Effect.
- Added a 1 second cooldown between stacks on Evil Energy Injection Effect.
- 02/05/2015 KR
- Chance decreased.
- Duration decreased.
- Cooldown increased.
- 04/30/2015 KR
- Fixed the error where the cooldown of Evil Energy Injection is only working in PvP.
- 09/03/2015 KR
- Doesn't recover HP. Added attack power increase buff.
- 09/10/2015 KR
- Damage buff duration increased.
- Damage increased when HP is below 50% and damage taken from blood hit decreased.
- Fixed receiving damage buff when debuff was removed.
- Made dark energy gathering time longer so they can stack easily.
- 02/04/2016 (KR) / 03/16/2016 (NA)
- Skill's Debuff removal effect's cooldown time decreased.
- 04/21/2016 (KR) / 05/18/2016 (NA)
- Blood Hit HP decrease amount activation condition made easier.
- Blood Hit HP decrease amount decreased.
- Evil Energy Injection chance increased.
- 11/03/2016 (KR) / 11/23/2016 (NA)
- Blood Hit HP decrease amount activation condition made harder.
- Blood Hit HP decrease amount increased.
- Physical Attack Increase in certain HP decreased.
- 03/30/2017 KR
- Fixed issue where can remove Time Sickness.
- 06/15/2017 (KR) / 06/28/2017 (NA)
- PvP HP Threshold decreased.
- 08/23/2018 (KR) / 09/06/2018 (NA)
- Attack Power Increase increased.
- 09/20/2018 (KR) / 10/11/2018 (NA)
- PvE Blood Hit HP Reduction increased.
- Overflowing Blood Duration increased.
- 01/17/2019 (KR) / 02/20/2019 (NA)
- Blood Hit Strength changed to timed buff instead of conditional effect.
- Buff does not wear of when healing above 50% HP.
- Demonic Injection can be applied by Special Actives
Alternative Names