Shooting Star - Fury Mode: Difference between revisions
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| align="left" | [Enhanced] 88 || 7% || 176% | | align="left" | [Enhanced] 88 || 7% || 176% | ||
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<br> | |||
== Total Damage == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Endless Chase]] | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Normal !! colspan=2 | Awakened !! colspan=2 | Normal !! colspan=2 | Awakened | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | |||
|- | |||
! {{PvE}} | |||
| {{formatnum:{{#expr: (19 + 635)*12}}}}% || {{formatnum:{{#expr: (19 + 635)*12*1.44}}}}% || {{formatnum:{{#expr: (19 + 635)*18}}}}% || {{formatnum:{{#expr: (19 + 635)*18*1.44}}}}% | |||
| {{formatnum:{{#expr: (19 + 635)*15}}}}% || {{formatnum:{{#expr: (19 + 635)*15*1.44}}}}% || {{formatnum:{{#expr: (19 + 635)*21}}}}% || {{formatnum:{{#expr: (19 + 635)*21*1.44}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum:{{#expr: (23 + 174)*12}}}}% || {{formatnum:{{#expr: (23 + 174)*12*1.44}}}}% || {{formatnum:{{#expr: (23 + 174)*18}}}}% || {{formatnum:{{#expr: (23 + 174)*18*1.44}}}}% | |||
| {{formatnum:{{#expr: (23 + 174)*15}}}}% || {{formatnum:{{#expr: (23 + 174)*15*1.44}}}}% || {{formatnum:{{#expr: (23 + 174)*21}}}}% || {{formatnum:{{#expr: (23 + 174)*21*1.44}}}}% | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Three extra missiles will be fired while in [[Awakening Mode]]. If the Awakened skill trait was selected, six extra missiles will be fired instead. | *Three extra missiles will be fired while in [[Awakening Mode]]. If the Awakened skill trait was selected, six extra missiles will be fired instead. | ||
*If the passive [[Endless Chase]] was learned, three additional missiles will be fired, regardless of Awakening. | *If the passive [[Endless Chase]] was learned, three additional missiles will be fired, regardless of Awakening. |
Revision as of 21:24, 16 December 2019
[Special Active: Bravery] Shoot multiple missiles, which tracks down enemies. | |
Cannonball Consumption
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Final Enhanced Skill
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Requirements
Class | Level Required | [Enhanced] Level | Skill Requirement |
---|---|---|---|
Deadly Chaser | 62 | 89 | Shooting Star |
Skill Information
PvE
Level Required | Damage | Number of Missiles | Max Hits | Ammo Usage | MP Usage | Cooldown | |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Homing Bullet Attack (Physical) |
Homing Bullet Explosion (Magical) |
Normal | Awakening | Normal | Awakening | ||||||
Attack | Explosion | Attack | Explosion | ||||||||
62 | 16% | 529% | 12 | 18 | 12 | 12 | 18 | 18 | 3 | 300 MP | 22 Seconds |
[Enhanced] 88 | 19% | 635% |
PvP
Level Required | Damage | |
---|---|---|
Homing Bullet Attack (Physical) |
Homing Bullet Explosion (Magical) | |
62 | 6% | 147% |
[Enhanced] 88 | 7% | 176% |
Total Damage
Mode | Regular | Endless Chase | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Awakened | Normal | Awakened | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 7,848% | 11,301.12% | 11,772% | 16,951.68% | 9,810% | 14,126.4% | 13,734% | 19,776.96% |
PvP | 2,364% | 3,404.16% | 3,546% | 5,106.24% | 2,955% | 4,255.2% | 4,137% | 5,957.28% |
Tips and Details
- Three extra missiles will be fired while in Awakening Mode. If the Awakened skill trait was selected, six extra missiles will be fired instead.
- If the passive Endless Chase was learned, three additional missiles will be fired, regardless of Awakening.
- It is almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly).
- The shell's damage is separate from the user's combo/technique score.
- In a situation where there are more than one target, the missiles do not attack the nearest foe. Instead, they will home in on random targets.
- However, more missiles will usually be directed to closer targets.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/27/2015 | - |
| |
02/04/2016 | 03/16/2016 |
|
▼ Doesn't lock on to targets that are certain distance away. |
12/01/2016 | - |
| |
04/27/2017 | - |
▼ Homing Bullet Attack damage decreased. | |
▲ Explosion damage increased. |
▼ Explosion damage decreased. | ||
07/13/2017 | - |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | ?? | Shooting Star - Fury Mode |
China (Simplified Chinese) | 流星炮击 - 愤怒模式 | Meteor Shelling - Fury Mode |
France | Étoile filante - Frénésie | Shooting Star - Frenzy |