Fatality: Difference between revisions
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<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" | ||
{{!}} rowspan=2 {{!}} '''Skill Level''' | |||
{{!}} | {{!}} colspan=4 {{!}} '''Damage<br>(Physical) | ||
{{!}} | {{!}} rowspan=2 {{!}} '''MP Usage''' | ||
{{!}} | {{!}} rowspan=2 {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" | ||
{{!}} '''Fatal''' | |||
{{!}} '''Normal''' | |||
{{!}} '''Weak''' | |||
{{!}} '''Failure''' | |||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 1 | ||
{{!}} | {{!}} 3452% | ||
{{!}} 1726% | |||
{{!}} 1036% | |||
{{!}} | {{!}} rowspan=8 {{!}} 1 | ||
{{!}} | {{!}} rowspan=8 {{!}} 200 MP | ||
{{!}} | {{!}} rowspan=8 {{!}} 10 Seconds | ||
{{!}}- | {{!}}- align="center" | ||
{{!}} | {{!}} align="left" {{!}} 2 | ||
{{!}} | {{!}} 4143% | ||
{{!}} | {{!}} 2071% | ||
{{!}} align=center | {{!}} 1243% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 3 | {{!}} align="left" {{!}} 3 | ||
{{!}} 4833% | |||
{{!}} | {{!}} 2417% | ||
{{!}} align=center | {{!}} 1450% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 4 | {{!}} align="left" {{!}} 4 | ||
{{!}} 5524% | |||
{{!}} | {{!}} 2762% | ||
{{!}} align=center | {{!}} 1657% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 5 (M) | {{!}} align="left" {{!}} 5 (M) | ||
{{!}} 6560% | |||
{{!}} | {{!}} 3280% | ||
{{!}} align=center | {{!}} 1968% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 6 | {{!}} align="left" {{!}} 6 | ||
{{!}} 7595% | |||
{{!}} | {{!}} 3798% | ||
{{!}} align=center | {{!}} 2279% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 7 | {{!}} align="left" {{!}} 7 | ||
{{!}} 8631% | |||
{{!}} | {{!}} 4316% | ||
{{!}} align=center | {{!}} 2589% | ||
{{!}} | {{!}}- align="center" | ||
{{!}} 8 | {{!}} align="left" {{!}} 8 | ||
{{!}} 11048% | |||
{{!}} 5524% | |||
{{!}} 3314% | |||
{{!}}} | {{!}}} | ||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
<div style="float: right;">{{#ev:youtube|5kgw3h6jt98|300}}</div> | <div style="float: right;">{{#ev:youtube|5kgw3h6jt98|300}}</div> | ||
*'''Fatality''' is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. | |||
* | **The quest can be obtained at Lv30 from Camilla, the PvP NPC. | ||
** The quest can be obtained at Lv30 from Camilla, the PvP NPC. | |||
*This skill will activate [[Vital Point Piercing]]. | *This skill will activate [[Vital Point Piercing]]. | ||
*Activating [[Vital Point Piercing]] before using [[Fatality]] is recommended for maximum damage. | **Activating [[Vital Point Piercing]] before using '''[[Fatality]]''' is recommended for maximum damage. | ||
*A successful Fatal hit is indicated by a !!. | *A successful Fatal hit is indicated by a !!. | ||
*Odds are roughly estimated as follows: | *Odds are roughly estimated as follows: | ||
Line 97: | Line 96: | ||
*If targets jump, and the blade hit their feet, the skill will miss. However you can hit targets about a character's height below you. | *If targets jump, and the blade hit their feet, the skill will miss. However you can hit targets about a character's height below you. | ||
*You can continue to combo after fatality if the target was airborne | *You can continue to combo after fatality if the target was airborne | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay. | *'''Fatality''' is the only locked 200 MP skill that cannot be activated while in mid-air. | ||
*Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill. | *'''Fatality''' has the fastest activation speed of any other 200 mp lock skill with almost no delay. | ||
*'''Fatality''' is the first skill in the game to introduce a lottery system to decide the damage of the skill. | |||
*There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell. | *There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell. | ||
**However in the Japan Version, there is voice dubbing. | **However in the Japan Version, there is voice dubbing. | ||
*In the past skill success rates were based on skill rank. | *In the past skill success rates were based on skill rank. | ||
**Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop. | **Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop. | ||
<br> | <br> | ||
{{TRSkills}} | {{TRSkills}} |
Revision as of 06:55, 1 May 2013
[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:Fatal, Normal, Weak, or Failure. |
Requirements
Trapping Ranger |
Skill Information
Skill Level | Damage (Physical) |
MP Usage | Cooldown | |||
Fatal | Normal | Weak | Failure | |||
1 | 3452% | 1726% | 1036% | 1 | 200 MP | 10 Seconds |
2 | 4143% | 2071% | 1243% | |||
3 | 4833% | 2417% | 1450% | |||
4 | 5524% | 2762% | 1657% | |||
5 (M) | 6560% | 3280% | 1968% | |||
6 | 7595% | 3798% | 2279% | |||
7 | 8631% | 4316% | 2589% | |||
8 | 11048% | 5524% | 3314% |
Tips and Details
- Fatality is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- This skill will activate Vital Point Piercing.
- Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
- A successful Fatal hit is indicated by a !!.
- Odds are roughly estimated as follows:
- Fatal: 30%
- Normal: 50%
- Weak: 15%
- Fail: 5%
- A failed hit is indicated by rena falling down.
- If targets jump, and the blade hit their feet, the skill will miss. However you can hit targets about a character's height below you.
- You can continue to combo after fatality if the target was airborne
Trivia
- Fatality is the only locked 200 MP skill that cannot be activated while in mid-air.
- Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
- Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
- There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
- However in the Japan Version, there is voice dubbing.
- In the past skill success rates were based on skill rank.
- Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.