Demonic Invasion: Difference between revisions
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| align="left"| 1 || 35 || ?% || -5 || rowspan=4 | 10 Seconds | | align="left"| 1 || 35 || ?% || -5 || rowspan=4 | 10 Seconds | ||
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| align="left"| 2 || 51 || ?% || -10 | |||
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| align="left"| 3 || 56 || ?% || -15 | |||
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| align="left"| 4 || 94 || 15% || -20 | |||
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== Skill Information (08/01/2019 KR Patch) == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |||
! Skill Level !! Level Required !! Damage Increase !! Knockdown Reduction !! Reactivation Cooldown !! Maximise Increase | |||
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| align="left"| 1 || 35 || ?% || -5 || rowspan=4 | 10 Seconds || rowspan=4 | 15% | |||
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| align="left"| 2 || 51 || ?% || -10 | | align="left"| 2 || 51 || ?% || -10 | ||
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{{nerf|Damage Increase decreased.}} | {{nerf|Damage Increase decreased.}} | ||
{{nerf|Knockdown Reduction decreased.}} | {{nerf|Knockdown Reduction decreased.}} | ||
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| 08/01/2019 || - || colspan=2 align="left" | | |||
{{buff|Maximise increase effect added.}} | |||
|} | |} | ||
<br> | <br> |
Revision as of 04:56, 3 August 2019
Requirements
Class | Level Required |
---|---|
Demonio | 35 |
Skill Information
Skill Level | Level Required | Damage Increase | Knockdown Reduction | Reactivation Cooldown |
---|---|---|---|---|
1 | 35 | ?% | -5 | 10 Seconds |
2 | 51 | ?% | -10 | |
3 | 56 | ?% | -15 | |
4 | 94 | 15% | -20 |
Skill Information (08/01/2019 KR Patch)
Skill Level | Level Required | Damage Increase | Knockdown Reduction | Reactivation Cooldown | Maximise Increase |
---|---|---|---|---|---|
1 | 35 | ?% | -5 | 10 Seconds | 15% |
2 | 51 | ?% | -10 | ||
3 | 56 | ?% | -15 | ||
4 | 94 | 15% | -20 |
Tips and Details
- The duplicate enemy can be any enemy of the same kind, even the enemy you initially hit.
- Due to the passive only boosting one hit, the best skills to use this passive with are Abyss Strike, which can easily be chained from a normal . or Ciel's version of Rapid Impact. which deals two hits and thus would have the second hit boosted.
- Likely unintentional, this passive's cooldown resets every time you switch, effectively making it permanently boost certain hits during a switch combo such as >>^XZX or >>ZXXXXZ.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/08/2016 | - |
|
|
04/25/2019 | 05/22/2019 |
▼ Damage Increase decreased. ▼ Knockdown Reduction decreased. | |
08/01/2019 | - |
▲ Maximise increase effect added. |
Alternative Names