Counter Chance: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{ | {| cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
|- style="border-style: solid; border-width: 1px" | |||
! Skill Level | |||
! Activation Chance | |||
|- | |||
| 1 | |||
| align=center | 33% | |||
|- | |||
| 2 | |||
| align=center | 66% | |||
|- | |||
| 3 (M) | |||
| align=center | 100% | |||
|} | |||
<br> | <br> | ||
Revision as of 22:03, 19 June 2013
[Passive] When knocked down, press X in order to have a certain chance to recover yourself while not knocking down any enemies. |
Requirements
Class | Master | SP Requirement |
Sword Knight | Lv.3 | 45 SP |
Magic Knight | ||
Sheath Knight | ||
Raven | 25 SP |
Skill Information
Skill Level | Activation Chance |
---|---|
1 | 33% |
2 | 66% |
3 (M) | 100% |
Tips and Details
- Counter Chance enables a faster, quick 180 degree swing from the ground where the character instantly recovers, giving them a chance to combo.
- Useful for intercepting nearby enemies.
- The activation rate refers to the activation of the attack that does not knock down, not the chance that said attack may not knock down.
- When this passive is in effect for Elsword, the hit will be classified as a Vitality move.
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