Calculated Strike: Difference between revisions
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=== {{ | === {{PvP}} === | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! Erendil Skills | |||
|- style="background:{{ColorSel|CharLight|Rena}}" | |||
! All Special Active Cooldown Decrease | |||
|- | |||
| align="left" | 1 || 35 || rowspan="4" | 4 Seconds | |||
|- | |||
| align="left" | 2 || 51 | |||
|- | |||
| align="left" | 3 || 59 | |||
|- | |||
| align="left" | 4 || 93 | |||
|} | |||
<br> | |||
== Skill Information (07/04/2019 KR Patch) == | |||
=== {{PvE}} === | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Rena}}" | |- style="background:{{ColorSel|CharLight|Rena}}" | ||
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! Critical Chance !! Maximize !! All Special Active Cooldown Decrease !! Reactivation Cooldown | ! Critical Chance !! Maximize !! All Special Active Cooldown Decrease !! Reactivation Cooldown | ||
|- | |- | ||
| align="left" | 1 || 35 || 4% || 4% || rowspan="4" | | | align="left" | 1 || 35 || 4% || 4% || rowspan="4" | 7 Seconds || rowspan="4" | 6 Seconds | ||
|- | |- | ||
| align="left" | 2 || 51 || 6% || 6% | | align="left" | 2 || 51 || 6% || 6% | ||
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! All Special Active Cooldown Decrease | ! All Special Active Cooldown Decrease | ||
|- | |- | ||
| align="left" | 1 || 35 || rowspan="4" | | | align="left" | 1 || 35 || rowspan="4" | 3.5 Seconds | ||
|- | |- | ||
| align="left" | 2 || 51 | | align="left" | 2 || 51 |
Revision as of 07:13, 3 July 2019
[Passive] Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills. | |
[Erendil Skill] Fatality, Call of Ruin, Furious Engage, Eradication |
Requirements
Class | Level Required |
---|---|
Night Watcher | 35 |
Skill Information
PvE
Skill Level | Level Required | Calculated Strike | |||||
---|---|---|---|---|---|---|---|
Critical Chance | Maximize | All Special Active Cooldown Decrease | Reactivation Cooldown | ||||
1 | 35 | 4% | 4% | 10 Seconds | 10 Seconds | ||
2 | 51 | 6% | 6% | ||||
3 | 59 | 8% | 8% | ||||
4 | 93 | 10% | 10% |
PvP
Skill Level | Level Required | Erendil Skills |
---|---|---|
All Special Active Cooldown Decrease | ||
1 | 35 | 4 Seconds |
2 | 51 | |
3 | 59 | |
4 | 93 |
Skill Information (07/04/2019 KR Patch)
PvE
Skill Level | Level Required | Calculated Strike | |||||
---|---|---|---|---|---|---|---|
Critical Chance | Maximize | All Special Active Cooldown Decrease | Reactivation Cooldown | ||||
1 | 35 | 4% | 4% | 7 Seconds | 6 Seconds | ||
2 | 51 | 6% | 6% | ||||
3 | 59 | 8% | 8% | ||||
4 | 93 | 10% | 10% |
PvP
Skill Level | Level Required | Erendil Skills |
---|---|---|
All Special Active Cooldown Decrease | ||
1 | 35 | 3.5 Seconds |
2 | 51 | |
3 | 59 | |
4 | 93 |
Tips and Details
- The Critical Chance increase is additive to your current stats.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/05/2015 | - |
▼ HP Recovery decreased. ▼ ZZZZ[Z] (KD Reduction) decreased. ▼ ZXX[X] (Damage Increase) decreased. | |
10/13/2016 | - |
▼ ZXX[X] (Damage Increase) decreased.
| |
09/14/2017 | - |
| |
04/19/2018 | 05/16/2018 |
▲ Cooldown decrease when using Erendil Skill effect added. | |
05/17/2018 | 06/14/2018 |
▼ Erendil Skill Cooldown effect no longer work on Hyper Active. | |
09/20/2018 | 10/11/2018 |
▲ Critical Chance effect added. ▲ Maximize Chance effect added. ▼ Old Calculated Strike effect deleted.
| |
06/20/2019 | - |
▲ Reactivation Cooldown decreased. | |
07/04/2019 | - |
▼ Cooldown Reduction amount decreased. ▼ Reactivation Cooldown increased. |
Alternative Names