Oblivion: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
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== Total Damage | == Total Damage == | ||
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*Enemies not killed with the '''Echo of Death''' will have all their Aura-type buffs removed and be inflicted with [[Status Effects|Helpless]]. | *Enemies not killed with the '''Echo of Death''' will have all their Aura-type buffs removed and be inflicted with [[Status Effects|Helpless]]. | ||
*Resurrection-type skills ([[Resurrection]], or [[Flexible Movement]]) will still trigger on the instant-kill effect. | *Resurrection-type skills ([[Resurrection]], or [[Flexible Movement]]) will still trigger on the instant-kill effect. | ||
*The '''Echo of Death''''s instant kill effect will apply before the additional hit, so even if an enemy would have low enough HP after the additional hit, they will not be affected. | *The '''Echo of Death''''s instant kill effect will apply before the additional hit, so even if an enemy would have low enough HP after the additional hit, they will not be affected. | ||
**Due to the additional hit dealing far more damage than the threshold required for the instant kill effect, it will only really matter when you miss the initial summoning hit, as otherwise the additional hit would kill any enemies low enough regardless. | **Due to the additional hit dealing far more damage than the threshold required for the instant kill effect, it will only really matter when you miss the initial summoning hit, as otherwise the additional hit would kill any enemies low enough regardless. | ||
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| 08/01/2019 || | | 08/01/2019 || 08/28/2019 || colspan=2 align="left" | | ||
{{buff|Added additional hit to Echo of Death when Strike hits a certain amount of enemies.}} | {{buff|Added additional hit to Echo of Death when Strike hits a certain amount of enemies.}} | ||
*'''[Enhanced]''' effect changed from increasing damage to reducing the required amount of enemies hit for Echo of Death's additional hit. | *'''[Enhanced]''' effect changed from increasing damage to reducing the required amount of enemies hit for Echo of Death's additional hit. | ||
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Revision as of 01:40, 29 August 2019
[Special Active: Bravery] Summon forth a sealed demon to attack in a small area and then unleashes an Echo of Death in a wide area that instantly kills enemies with less than a certain amount of health. (Elite/Boss ranked monsters excluded) When the summoning strike hits a certain number of enemies, the Echo of Death will gain an additional damaging hit equal to a certain percentage of damage dealt. | |
Combination Skill
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Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Dreadlord | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Strike (Physical) |
Echo of Death | CP Usage | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|
Additional Hit | Lethargy Duration | Instant Kill HP Threshold (% of Physical Attack) |
Range | ||||||
Strike Hit Requirement | Damage | ||||||||
45 | 8318% | 2 Enemies | 50% of Strike Damage | 2 Seconds | 1596% | 800 | 10 CP | 0 MP | 20 Seconds |
[Enhanced] | 1 Enemy |
PvP
Level Required | Strike (Physical) |
Echo of Death | |
---|---|---|---|
Additional Hit | Instant Kill HP Threshold (% of Physical Attack) | ||
Damage | |||
45 | 2137% | 20% of Strike Damage | 319% |
[Enhanced] |
Skill Traits
Gigantic Oblivion | Empowered Oblivion |
---|---|
Attribute Effect | Attribute Effect |
Skill size increased to 130% | Damage increased to 120% |
Total Damage
Mode | Regular | Communication - Amplification | ||||
---|---|---|---|---|---|---|
Normal | Creeping Terror Back Attack | |||||
Normal | Empowered | Normal | Empowered | Normal | Empowered | |
PvE | 12,477% | 14,972.4% | 13,974.24% | 16,769.09% | 16,070.38% | 19,284.45% |
PvP | 2,564.4% | 3,077.28% | 2,872.13% | 3,446.55% | 3,302.95% | 3,963.54% |
Related Skills
Creeping Terror | Communication - Amplification | Remnant of Fear |
Tips and Details
- Enemies not killed with the Echo of Death will have all their Aura-type buffs removed and be inflicted with Helpless.
- Resurrection-type skills (Resurrection, or Flexible Movement) will still trigger on the instant-kill effect.
- The Echo of Death's instant kill effect will apply before the additional hit, so even if an enemy would have low enough HP after the additional hit, they will not be affected.
- Due to the additional hit dealing far more damage than the threshold required for the instant kill effect, it will only really matter when you miss the initial summoning hit, as otherwise the additional hit would kill any enemies low enough regardless.
Trivia
- When the instant kill effect is triggered, a soul from Terror Chain's skill icon will appear and leave the opponent's body.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
02/12/2015 | - |
| |
04/20/2015 | - |
▼ Unable to hit the enemies below the platform. ▼ Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller. | |
09/24/2015 | - |
▲ Base damage range increased so it reaches behind the character. (Instant death range doesn't change) | |
10/29/2015 | 03/16/2016 |
▼ Damage decreased.
| |
|
▼ "Echo of Death" effect decreased. | ||
02/04/2016 | 03/16/2016 |
| |
04/21/2016 | 05/18/2016 |
▼ Cooldown increased. | |
01/25/2017 | - |
▼ Damage decreased. | |
04/27/2017 | - |
▲ Damage increased. |
|
07/13/2017 | - |
| |
07/27/2017 | - |
▲ Range increased. ▼ Damage decreased. | |
02/22/2018 | - |
▲ Damage increased. ▲ Instant Kill HP Threshold increased. | |
04/05/2018 | 04/18/2018 |
▲ Instant Kill HP Threshold increased. | |
▲ Damage increased. |
▼ Damage decreased. | ||
01/17/2019 | 02/20/2019 |
▲ Can move faster after skill use. | |
08/01/2019 | 08/28/2019 |
▲ Added additional hit to Echo of Death when Strike hits a certain amount of enemies.
|
Alternative Names