Sword Fire: Difference between revisions
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Shironsaki (talk | contribs) (personal opinions are not tips) |
(Undid revision, you're being ridiculous. A detail like a bounce is not Trivia. Trivia has a definition, that is not an opinion (wanna go look at the dictionary?). AND FOR THE LAST TIME, STOIC DOES NOT EQUAL SUPER ARMOR.) |
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*While in Awakening mode, hits will increase but the damage will decrease. | *While in Awakening mode, hits will increase but the damage will decrease. | ||
*Burn status damage is dependent on your magic attack. | *Burn status damage is dependent on your magic attack. | ||
*The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are | *The number of hits depends on the distance from the mob and the size of the mob. | ||
**The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are in a Super Armor state. | |||
<br> | <br> | ||
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* 2/14/2013 KR | * 2/14/2013 KR | ||
** Enemies will no longer bounce except on the final hit. | ** Enemies will no longer bounce except on the final hit. | ||
<br> | <br> | ||
{{MKSkills}} | {{MKSkills}} |
Revision as of 20:29, 1 May 2013
[Special Active - Vitality] Elsword drives his sword into the ground to create a fiery explosion all around him, continuously dealing heavy damage and Burning his opponents. Afterwards, his sword will gain a special buff allowing him to Burn any enemy he attacks. |
Requirements
Magic Knight |
Skill Information
Skill Level |
Damage(Magical) | Burning Sword Duration |
Max Hits | MP Usage | Cooldown | ||
Normal | Awaken | Normal | Awaken | ||||
1 | 155% | 141% | 8 seconds | 20 | 35 | 200 MP | 10 Seconds |
2 | 186% | 169% | 11 Seconds | ||||
3 | 217% | 197% | 14 Seconds | ||||
4 | 248% | 225% | 17 Seconds | ||||
5 (M) | 294% | 267% | 20 Seconds |
Tips and Details
- Sword Fire is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- Sword Fire can also be activated in mid-air.
- While in Awakening mode, hits will increase but the damage will decrease.
- Burn status damage is dependent on your magic attack.
- The number of hits depends on the distance from the mob and the size of the mob.
- The attack causes mobs to bounce, meaning that some hits may miss, so it's best to use this when the mobs are in a Super Armor state.
Updates
- 3/29/2012 KR
- Damage increased.
- 2/14/2013 KR
- Enemies will no longer bounce except on the final hit.