Fatality: Difference between revisions
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== Skill Information | == Skill Information == | ||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" | {{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" | ||
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{{!}} 3314% | {{!}} 3314% | ||
{{!}}} | {{!}}} | ||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" | |||
{{!}} rowspan=2 {{!}} '''Skill Level''' | |||
{{!}} rowspan=2 {{!}} '''Req. Level''' | |||
{{!}} colspan=3 {{!}} '''Damage<br>(Physical) | |||
{{!}} rowspan=2 {{!}} '''MP Usage''' | |||
{{!}} rowspan=2 {{!}} '''Cooldown''' | |||
{{!}}- align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" | |||
{{!}} '''Fatal''' | |||
{{!}} '''Normal''' | |||
{{!}} '''Weak''' | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 1 | |||
{{!}} align="left" {{!}} 25 | |||
{{!}} 3285% | |||
{{!}} 2266% | |||
{{!}} 1359% | |||
{{!}} rowspan=20 {{!}} 200 MP | |||
{{!}} rowspan=20 {{!}} 16 Seconds | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 2 | |||
{{!}} align="left" {{!}} 25 | |||
{{!}} 3392% | |||
{{!}} 2340% | |||
{{!}} 1403% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 3 | |||
{{!}} align="left" {{!}} 26 | |||
{{!}} 3499% | |||
{{!}} 2413% | |||
{{!}} 1447% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 4 | |||
{{!}} align="left" {{!}} 29 | |||
{{!}} 3605% | |||
{{!}} 2487% | |||
{{!}} 1492% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 5 | |||
{{!}} align="left" {{!}} 32 | |||
{{!}} 3712% | |||
{{!}} 2561% | |||
{{!}} 1536% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 6 | |||
{{!}} align="left" {{!}} 35 | |||
{{!}} 3819% | |||
{{!}} 2634% | |||
{{!}} 1580% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 7 | |||
{{!}} align="left" {{!}} 38 | |||
{{!}} 3926% | |||
{{!}} 2708% | |||
{{!}} 1624% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 8 | |||
{{!}} align="left" {{!}} 41 | |||
{{!}} 4032% | |||
{{!}} 2782% | |||
{{!}} 1668% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 9 | |||
{{!}} align="left" {{!}} 44 | |||
{{!}} 4139% | |||
{{!}} 2855% | |||
{{!}} 1712% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 10 | |||
{{!}} align="left" {{!}} 47 | |||
{{!}} 4246% | |||
{{!}} 2929% | |||
{{!}} 1757% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 11 | |||
{{!}} align="left" {{!}} 50 | |||
{{!}} 4353% | |||
{{!}} 3002% | |||
{{!}} 1801% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 12 | |||
{{!}} align="left" {{!}} 53 | |||
{{!}} 4459% | |||
{{!}} 3076% | |||
{{!}} 1845% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 13 | |||
{{!}} align="left" {{!}} 56 | |||
{{!}} 4566% | |||
{{!}} 3150% | |||
{{!}} 1889% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 14 | |||
{{!}} align="left" {{!}} 59 | |||
{{!}} 4673% | |||
{{!}} 3224% | |||
{{!}} 1933% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 15 | |||
{{!}} align="left" {{!}} 62 | |||
{{!}} 4780% | |||
{{!}} 3298% | |||
{{!}} 1977% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 16 | |||
{{!}} align="left" {{!}} 65 | |||
{{!}} 4887% | |||
{{!}} 3372% | |||
{{!}} 2021% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 17 | |||
{{!}} align="left" {{!}} 68 | |||
{{!}} 4994% | |||
{{!}} 3446% | |||
{{!}} 2065% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 18 | |||
{{!}} align="left" {{!}} 71 | |||
{{!}} 5101% | |||
{{!}} 3520% | |||
{{!}} 2109% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 19 | |||
{{!}} align="left" {{!}} 74 | |||
{{!}} 5208% | |||
{{!}} 3594% | |||
{{!}} 2153% | |||
{{!}}- align="center" | |||
{{!}} align="left" {{!}} 20(M) | |||
{{!}} align="left" {{!}} 77 | |||
{{!}} 5315% | |||
{{!}} 3668% | |||
{{!}} 2197% | |||
{{!}}} | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
<div style="float: right;">{{#ev:youtube|5kgw3h6jt98|300}}</div> | <div style="float: right;">{{#ev:youtube|5kgw3h6jt98|300}}</div> |
Revision as of 12:39, 3 July 2013
[Special Active] Rena executes a forward thrust that is guided by a gale of wind that has varied physical damage:Fatal, Normal, Weak, or Failure. |
Requirements
Trapping Ranger |
Skill Information
NA
Skill Level | Damage (Physical) |
MP Usage | Cooldown | |||
Fatal | Normal | Weak | Failure | |||
1 | 3452% | 1726% | 1036% | 1 | 200 MP | 10 Seconds |
2 | 4143% | 2071% | 1243% | |||
3 | 4833% | 2417% | 1450% | |||
4 | 5524% | 2762% | 1657% | |||
5 (M) | 6560% | 3280% | 1968% | |||
6 | 7595% | 3798% | 2279% | |||
7 | 8631% | 4316% | 2589% | |||
8 | 11048% | 5524% | 3314% |
KR
Skill Level | Req. Level | Damage (Physical) |
MP Usage | Cooldown | ||
Fatal | Normal | Weak | ||||
1 | 25 | 3285% | 2266% | 1359% | 200 MP | 16 Seconds |
2 | 25 | 3392% | 2340% | 1403% | ||
3 | 26 | 3499% | 2413% | 1447% | ||
4 | 29 | 3605% | 2487% | 1492% | ||
5 | 32 | 3712% | 2561% | 1536% | ||
6 | 35 | 3819% | 2634% | 1580% | ||
7 | 38 | 3926% | 2708% | 1624% | ||
8 | 41 | 4032% | 2782% | 1668% | ||
9 | 44 | 4139% | 2855% | 1712% | ||
10 | 47 | 4246% | 2929% | 1757% | ||
11 | 50 | 4353% | 3002% | 1801% | ||
12 | 53 | 4459% | 3076% | 1845% | ||
13 | 56 | 4566% | 3150% | 1889% | ||
14 | 59 | 4673% | 3224% | 1933% | ||
15 | 62 | 4780% | 3298% | 1977% | ||
16 | 65 | 4887% | 3372% | 2021% | ||
17 | 68 | 4994% | 3446% | 2065% | ||
18 | 71 | 5101% | 3520% | 2109% | ||
19 | 74 | 5208% | 3594% | 2153% | ||
20(M) | 77 | 5315% | 3668% | 2197% |
Tips and Details
- Fatality is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv30 from Camilla, the PvP NPC.
- This skill will activate Vital Point Piercing.
- Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
- A successful Fatal hit is indicated by a !!.
- Odds are roughly estimated as follows:
- Fatal: 30%
- Normal: 50%
- Weak: 15%
- Fail: 5%
- A failed hit is indicated by Rena falling down.
- If targets jump, and the blade hits their feet, the skill will miss. However you can hit targets about a character's height below you.
- You can continue to combo after fatality if the target was airborne.
Trivia
- Fatality is the only locked 200 MP skill that cannot be activated while in mid-air.
- Fatality has the fastest activation speed of any other 200 mp lock skill with almost no delay.
- Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
- There was a voice dubbing for this skill, although they changed the yelling,"Fatality!" to just a yell.
- However in the Japan Version, there is voice dubbing.
- In the past skill success rates were based on skill rank.
- Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.