Doom Strike: Difference between revisions
From Elwiki
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| 08/08/2013 || - || colspan=2 align="left" | | | 08/08/2013 || - || colspan=2 align="left" | | ||
{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}} | *{{buff|After Chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.}} | ||
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| 11/7/2013 || - || colspan=2 align="left" | | | 11/7/2013 || - || colspan=2 align="left" | | ||
{{buff|Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.}} | *{{buff|Power stun is added to the skill. When Chung shouts 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.}} | ||
|- | |- | ||
| 07/10/2014 || - || colspan=2 align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
{{buff|Damage is increased.}} | *{{buff|Damage is increased.}} | ||
{{buff|Enemy pull and delay time from first to second hit is improved.}} | *{{buff|Enemy pull and delay time from first to second hit is improved.}} | ||
|- | |- | ||
| 10/29/2015 || 03/16/2016 || colspan=2 align="left" | | | 10/29/2015 || 03/16/2016 || colspan=2 align="left" | | ||
{{buff|Cast speed increased.}} | *{{buff|Cast speed increased.}} | ||
{{buff|Changes for first hit pulls targets in more.}} | *{{buff|Changes for first hit pulls targets in more.}} | ||
|- | |- | ||
| 01/25/2017 || - || colspan=2 align="left" | | | 01/25/2017 || - || colspan=2 align="left" | | ||
{{buff|Eruption damage increased.}} | *{{buff|Eruption damage increased.}} | ||
{{nerf|Smash Impact damage decreased.}} | *{{nerf|Smash Impact damage decreased.}} | ||
|- | |- | ||
| 04/27/2017 || - || align="left" | | | 04/27/2017 || - || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 07/13/2017 || - || colspan=2 align="left" | | | 07/13/2017 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || align="left" | | | 06/28/2018 || 07/11/2018 || align="left" | | ||
{{buff|Chain Blast damage increased.}} | *{{buff|Chain Blast damage increased.}} | ||
{{nerf|Initial Attack damage decreased.}} | *{{nerf|Initial Attack damage decreased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
|} | |} | ||
<br> | <br> |
Revision as of 04:49, 20 February 2020
[Hyper Active] Infuse Guardian Stone energy into the ground to create a massive explosion | |
Requires 1 El's Essence (Item)
(Sockets do not apply to Hyperactive skills unless they are [Hyperactive Damage Increase] sockets) Final Enhanced Skill
|
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Iron Paladin | 65 | Ultimate Skill Quest |
Skill Information
PvE
Level Required | Damage (Physical) | Max Hits | MP Usage | Cooldown | Item Usage | ||
---|---|---|---|---|---|---|---|
Initial Attack | Chain Blast | Initial Attack | Chain Blast | ||||
65 | 6150% | 1845% | 1 | 14 | 300 MP | 180 seconds | x1 |
[Enhanced] | 7380% | 2214% |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Initial Attack | Chain Blast | |
65 | 738% | 221% |
[Enhanced] | 886% | 265% |
Total Damage
Mode | Regular |
---|---|
PvE | 38,376% |
PvP | 4,596% |
Tips and Details
- After activating this skill, nearby targets will be dragged towards you and they will receive the Power Stun debuff. When inflicting Power Stun, the targets will not be damaged by it.
- In order to ensure maximal damage, this skill is best used against Super Armored enemies.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
08/08/2013 | - |
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11/7/2013 | - |
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07/10/2014 | - |
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10/29/2015 | 03/16/2016 |
| |
01/25/2017 | - |
| |
04/27/2017 | - |
|
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07/13/2017 | - |
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06/28/2018 | 07/11/2018 |
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Alternative Names