Assault Slash: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | |- align=center style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | ||
! rowspan=2 | Skill Level | |||
! rowspan=2 | Damage<br>(Physical) | |||
! colspan=2 | Max Hits | |||
! rowspan=2 | MP Usage | |||
! rowspan=2 | Cooldown | |||
|- style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | |- style="border-style: solid; border-width: 1px; background-color:#FCBCBC" | ||
! Normal | |||
! Noted | |||
|- align=center | |- align=center | ||
| align=left | 1 | | align=left | 1 | ||
| 148% | |||
| rowspan=7 | 5 | | rowspan=7 | 5 | ||
| rowspan=7 | 6 | | rowspan=7 | 6 |
Revision as of 21:00, 19 June 2013
[Special Active - Vitality] Elsword charges towards the enemy with a piercing stab dealing continuous damage. |
Requirements
Elsword |
Skill Information
Skill Level | Damage (Physical) |
Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|
Normal | Noted | ||||
1 | 148% | 5 | 6 | 100 MP | 5 Seconds |
2 | 178% | ||||
3 | 208% | ||||
4 | 237% | ||||
5 (M) | 282% | ||||
6 | 326% | ||||
7 | 371% |
Skill Note
Name: Swift Foot Stance(NA) / Advice on widening footwork(KR)
Description: Adds 1 more hit to the skill, as well as making the hits 50% faster and further. For some reason Assault Slash deals one extra hit on the training room mushrooms.
Tips and Details
- Assault Slash knocks opponents down before the last few hits, so it's best used against Stoic/Petrified enemies.
- Assault Slash has a very narrow vertical range; even a small jump can cause it to miss.
- If used while inflicted with Frostbite, the number of hits increases to 10 (needs reconfirmation for KR after a certain patch was released) (with/without note).
- In Awakening Mode, the lunge distance is extended substantially.
- Great ending for combos due to it delivering acceptable damage and amount of hits, which is good for finishers.