Shadow Step: Difference between revisions
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== Skill Information == | |||
|NA= | <tabber> | ||
{ | |-| | ||
NA= | |||
{| cellpadding=5 border=1 style="border-collapse: collapse;" | |||
|- | |||
| style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''Skill Level''' | |||
| style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''Distance''' | |||
| style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''MP Usage''' | |||
| align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''Cooldown''' | |||
|- | |||
| 1 | |||
| align=center rowspan=2 | 300 | |||
| align=center | 40 MP | |||
| align=center rowspan=7 | 6 Seconds | |||
|- | |||
| 2 | |||
| align=center | 35 MP | |||
|- | |||
| 3 | |||
| align=center rowspan=2 | 400 | |||
| align=center | 35 MP | |||
|- | |||
| 4 | |||
| align=center | 30 MP | |||
|- | |||
| 5 (M) | |||
| align=center rowspan=2 | 500 | |||
| align=center | 30 MP | |||
|- | |||
| 6 | |||
| align=center | 25 MP | |||
|- | |||
| 7 | |||
| align=center | 600 | |||
|KR= | | align=center | 25 MP | ||
{ | |} | ||
|-| | |||
KR= | |||
{| cellpadding=5 border=1 style="border-collapse: collapse;" | |||
|- | |||
| style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''Skill Level''' | |||
| style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''Level Required''' | |||
| style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''Distance''' | |||
| style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''MP Usage''' | |||
| align=center style="border-style: solid; border-width: 1px; background-color:#D3D3D3" | '''Cooldown''' | |||
|- | |||
| 1 | |||
| 1 | |||
| 440 | |||
| align=center rowspan=20 | 30 MP | |||
| align=center rowspan=20 | 5 Seconds | |||
|- | |||
| 2 | |||
| 2 | |||
| 450 | |||
|- | |||
| 3 | |||
| 4 | |||
| 460 | |||
|- | |||
| 4 | |||
| 6 | |||
| 470 | |||
|- | |||
| 5 | |||
| 8 | |||
| 480 | |||
|- | |||
| 6 | |||
| 10 | |||
| 490 | |||
|- | |||
| 7 | |||
| 12 | |||
| 500 | |||
|- | |||
| 8 | |||
| 14 | |||
| 510 | |||
|- | |||
| 9 | |||
| 16 | |||
| 520 | |||
|- | |||
| 10 | |||
| 18 | |||
| 530 | |||
|- | |||
| 11 | |||
| 20 | |||
| 540 | |||
|- | |||
| 12 | |||
| 22 | |||
| 550 | |||
|- | |||
| 13 | |||
| 24 | |||
| 560 | |||
|- | |||
| 14 | |||
| 26 | |||
| 570 | |||
|- | |||
| 15 | |||
| 28 | |||
| 580 | |||
|- | |||
| 16 | |||
| 30 | |||
| 590 | |||
|- | |||
| 17 | |||
| 32 | |||
| 600 | |||
|- | |||
| 18 | |||
| 34 | |||
| 610 | |||
|- | |||
| 19 | |||
| 36 | |||
| 620 | |||
|- | |||
| 20 (M) | |||
| 38 | |||
| 630 | |||
|} | |||
</tabber> | |||
== [[Skill Note]] == | == [[Skill Note]] == |
Revision as of 11:41, 27 June 2013
[Active] Raven stealthily dashes forward while passing through any enemy or object. |
Requirements
Class | Master | SP Requirement | Requirement For |
Raven | Lv.5 | SP | Shadow Piercing |
Skill Information
- |-| NA
Skill Level | Distance | MP Usage | Cooldown |
1 | 300 | 40 MP | 6 Seconds |
2 | 35 MP | ||
3 | 400 | 35 MP | |
4 | 30 MP | ||
5 (M) | 500 | 30 MP | |
6 | 25 MP | ||
7 | 600 | 25 MP |
|-| KR=
Skill Level | Level Required | Distance | MP Usage | Cooldown |
1 | 1 | 440 | 30 MP | 5 Seconds |
2 | 2 | 450 | ||
3 | 4 | 460 | ||
4 | 6 | 470 | ||
5 | 8 | 480 | ||
6 | 10 | 490 | ||
7 | 12 | 500 | ||
8 | 14 | 510 | ||
9 | 16 | 520 | ||
10 | 18 | 530 | ||
11 | 20 | 540 | ||
12 | 22 | 550 | ||
13 | 24 | 560 | ||
14 | 26 | 570 | ||
15 | 28 | 580 | ||
16 | 30 | 590 | ||
17 | 32 | 600 | ||
18 | 34 | 610 | ||
19 | 36 | 620 | ||
20 (M) | 38 | 630 |
Skill Note
Name: Lightning Dash (NA) / (번개 같은 발걸음-"Lightning Pace")
Description: Increases strafe speed by 30%.
Tips and Details
- Useful for when you need to quickly avoid an oncoming attack.
- If you hold the arrow key in the direction you're moving, you will immediately go into a dash after Shadow Step ends.
- If Shadow Step is used off a platform, Raven will glide through the air for the duration of the skill.
Updates
- 3/29/2012 KR
- Increased cooldown time.