Siege Mode: Difference between revisions
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== Additional Notes == | == Additional Notes == | ||
This skill, combined with the Skill Note and Siege Swift, is the bane of all SA mobs. | * This skill, combined with the Skill Note and Siege Swift, is the bane of all SA mobs. | ||
* | * Siege now has an overheat system. For every consecutive strike, MP consumption increases by 1/3 of the original one. | ||
{{ReSkills}} | {{ReSkills}} |
Revision as of 21:58, 26 March 2011
File:Siege.PNG |
[Magical]Rena will "deploy" at her current spot, making her unable to move. If activated at melee range, she will deal a kick to enemies in front of her. Z will fire 1 arrow, and X will fire 3 arrows. All arrows will knock down enemies. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Rena | Lv1 | 0SP |
N/A | Siege Swift |
Skill Information
Skill Lv | MP Usage |
Cool Down | Damage |
1 (M) | Each arrow uses 6 MP |
|
Skill Note
Increase the speed of the arrows fired in Siege Mode.
Additional Notes
- This skill, combined with the Skill Note and Siege Swift, is the bane of all SA mobs.
- Siege now has an overheat system. For every consecutive strike, MP consumption increases by 1/3 of the original one.