Sharp Fall: Difference between revisions
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| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | *{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | ||
{{nerf|Unable to hit the enemies above or below the platform.}} | *{{nerf|Unable to hit the enemies above or below the platform.}} | ||
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| 07/23/2015 || - || colspan=2 align="left" | | | 07/23/2015 || - || colspan=2 align="left" | | ||
{{buff|X-axis Range increased.}} | *{{buff|X-axis Range increased.}} | ||
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| 07/30/2015 || - || colspan=2 align="left" | | | 07/30/2015 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
{{buff|Shockwave range increased.}} | *{{buff|Shockwave range increased.}} | ||
{{buff|Falling speed increased.}} | *{{buff|Falling speed increased.}} | ||
{{buff|Invincible while falling.}} | *{{buff|Invincible while falling.}} | ||
*Fixed skill tooltip error. | *Fixed skill tooltip error. | ||
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| 04/27/2017 || - || colspan=2 align="left" | | | 04/27/2017 || - || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
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| 02/22/2018 || - || colspan=2 align="left" | | | 02/22/2018 || - || colspan=2 align="left" | | ||
{{buff|[Enhanced] damage increase limit removed.}} | *{{buff|[Enhanced] damage increase limit removed.}} | ||
{{buff|Fall damage increased.}} | *{{buff|Fall damage increased.}} | ||
{{nerf|Shock Wave damage decreased.}} | *{{nerf|Shock Wave damage decreased.}} | ||
|- | |- | ||
| 02/23/2018 || - || colspan=2 align="left" | | | 02/23/2018 || - || colspan=2 align="left" | | ||
{{buff|Fall damage increased.}} | *{{buff|Fall damage increased.}} | ||
{{buff|Shock Wave damage increased.}} | *{{buff|Shock Wave damage increased.}} | ||
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| 04/05/2018 || 04/18/2018 || align="left" | | | 04/05/2018 || 04/18/2018 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
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<br> | <br> |
Revision as of 05:06, 20 February 2020
File:SHOCK HO.png | [Special Active: Strength] Quickly fall down from the air to create a shockwave. The target inflicted with shockwave is stunned for 2 sec. Damage of shockwave increased and duration of stun increased by 1 sec. while awakened. (Can only be activated in midair) |
NF Consumption Skill
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Final Enhanced Skill
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Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Wind Sneaker | 45 | Advanced Training Skill Quest |
Skill Information
PvE
Level Required | Damage (Physical) | Shockwave Damage Increase (During awakening) |
Faint Duration | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Fall | Shock Wave | Normal | Awaken | ||||
45 | 650% | 2559% | +35% (Est.) | 2 Seconds | 3 Seconds | 200 MP | 13 Seconds |
[Enhanced] | 2559% → 4514% |
PvP
Level Required | Damage (Physical) | |
---|---|---|
Fall | Shock Wave | |
45 | 230% | 905% |
[Enhanced] | 905% → 1597% |
Skill Traits
Empowered Sharp Fall | Light Sharp Fall | |
---|---|---|
Attribute Effect | Attribute Effect | Details |
MP Usage | ||
Damage increased to 120% | MP Usage decreased to 80% | 160 MP |
Total Damage
Mode | Regular | |||
---|---|---|---|---|
Normal | Awakened | |||
Normal | Empowered | Normal | Empowered | |
PvE | 3,209% → 5,164% | 3,850.8% → 6,196.8% | 4,104.65% → 6,743.9% | 4,925.58% → 8,092.68% |
PvP | 1,135% → 1,827% | 1,362% → 2,192.4% | 1,451.75% → 2,385.95% | 1,742.1% → 2,863.14% |
Tips and Details
- The shockwave damage increase amount during awakening is not listed anywhere on the skill, but is calculated to be around 35%.
- With [Enhanced], the height required to do maximum damage is equal to just under the apex of your standard double jump, and thus attainable in every situation.
- The shock wave has an incredibly wide hitbox frame (roughly 3-4 meters on both sides of Rena) and stays for approximately half of a second after impact.
- This skill is extremely useful as a method of disabling super armored targets in both PvE and PvP.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
08/06/2009 | 05/04/2011 |
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04/20/2015 | - |
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07/23/2015 | - |
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07/30/2015 | - |
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01/14/2016 | - |
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04/27/2017 | - |
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02/22/2018 | - |
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02/23/2018 | - |
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04/05/2018 | 04/18/2018 |
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Alternative Names