Blood Bullet: Difference between revisions
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Gameboy224 (talk | contribs) m (Text replacement - "07/27/2017 || -" to "07/27/2017 || 08/09/2017") |
Gameboy224 (talk | contribs) m (Text replacement - "04/27/2017 || -" to "04/27/2017 || 05/10/2017") |
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*{{nerf|Damage decreased.}} | *{{nerf|Damage decreased.}} | ||
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*{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
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Revision as of 08:17, 29 October 2020
[Active] Shoot enemies with a bullet that absorbs HP. Absorb 10% of damage as HP and if the enemy has a [Bleed] debuff, the effect increases by [Stack Number × 5%]. [Bleed] debuff is removed from enemies that had their HP absorbed. | |
Weapon Switch
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ECP Using Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Crimson Rose : Transcendent | 80 |
Skill Information
Mode | Vampiric Shot (Physical) | Recovery for damage | Bleed Duration | ECP Usage | Cooldown |
---|---|---|---|---|---|
Normal | |||||
PvE | 1860% | 10% × (1 + [Bleed Stacks] × 5%) | N/A | 35 ECP | 7 Seconds |
PvP | 660% | ||||
[Enhanced] | |||||
PvE | 1860% | 10% × (1 + [Bleed Stacks] × 5%) | - Seconds | 35 ECP | 7 Seconds |
PvP | 660% |
Skill Traits
Regenerating (2) Blood Bullet | Persistent Blood Bullet | |
---|---|---|
Attribute Effect | Details | Attribute Effect |
Cooldown | ||
50% chance of lowering cooldown to 60% | 4.2 Seconds | Skill will reduce 20 KD per hit |
Tips and Details
- If you remove 3 bleeding stacks, around 11.5% of the damage will be returned as HP.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
08/25/2016 | 09/28/2016 |
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01/25/2017 | - |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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09/28/2017 | 10/18/2017 |
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04/05/2018 | 04/18/2018 |
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Alternative Names