Mercenary Behavior: Difference between revisions
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== Trivia == | |||
Many of the status effects that [[Weapon Taker]] gains resistance to through '''Mercenary Behavior''' are effects commonly used by other players(wounds, movement reduction, attack speed reduction, stun, panic, etc.), meaning this passive is exceptionally useful in PVP. | |||
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Revision as of 17:00, 28 September 2013
Requirements
Class | Master | Skill Requirement |
Weapon Taker | Lv.5 | 60 SP |
Skill Information
Skill Level | Debuff time reduction |
Overheat damage reduction |
1 | 10% | 10% |
2 | 20% | 20% |
3 | 30% | 30% |
4 | 40% | 40% |
5 (M) | 50% | 50% |
Trivia
Many of the status effects that Weapon Taker gains resistance to through Mercenary Behavior are effects commonly used by other players(wounds, movement reduction, attack speed reduction, stun, panic, etc.), meaning this passive is exceptionally useful in PVP.
- NA
Template:WTSkills |-| KR= Template:WTSkillsKR