Impact Hammer: Difference between revisions
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| [[Image:DWSActive1.png]]<br> | |||
| '''[Special Active]''' Aisha draws in energy from a limited space and strikes hard. While striking, the energy generates a shockwave by exploding, stunning nearby opponents. | |||
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== Requirements == | == Requirements == | ||
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| [[Dimension Witch]] || Lv. 20 || 45 || 4 || [[Heavy Press]] || [http://elwiki.net/w/Skill_Quest_-_test/After_Skill_Reorganization#Level_45_Layer_Skill_.28Level_Requirement:_45.29'''Level 45 Layer Skill Quest'''] | | [[Dimension Witch]] || Lv. 20 || 45 || 4 || [[Heavy Press]] || [http://elwiki.net/w/Skill_Quest_-_test/After_Skill_Reorganization#Level_45_Layer_Skill_.28Level_Requirement:_45.29'''Level 45 Layer Skill Quest'''] | ||
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== Tips and Details == | == Tips and Details == | ||
*It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit to reset.(KR patched) | *It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit to reset.(KR patched) | ||
*Be wary when using against a [[Weapon Taker]], because if they have the passive [[Mercenary Behavior]], it cuts the stun time to 0.9 Seconds, giving them more than enough time to escape from a combo. | *Be wary when using against a [[Weapon Taker]], because if they have the passive [[Mercenary Behavior]], it cuts the stun time to 0.9 Seconds, giving them more than enough time to escape from a combo. | ||
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== Trivia == | == Trivia == | ||
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**A good skill to start and continue combos due to its large range. | **A good skill to start and continue combos due to its large range. | ||
**Can be used to hit air targets since the swing hits 90 degrees. | **Can be used to hit air targets since the swing hits 90 degrees. | ||
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NA= | NA= |
Revision as of 10:19, 9 August 2013
[Special Active] Aisha draws in energy from a limited space and strikes hard. While striking, the energy generates a shockwave by exploding, stunning nearby opponents. |
Requirements
- NA
Dimension Witch |
|-| KR=
Class | Master | Level Required | SP Used Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Dimension Witch | Lv. 20 | 45 | 4 | Heavy Press | Level 45 Layer Skill Quest |
Skill Information
- |-| NA
Skill Level | Damage(Physical) | Max Hits | Mp Usage | Cooldown | Duration |
1 | 762% | ||||
2 | 915% | 1.2 Seconds | |||
3 | 1067% | 1.4 Seconds | |||
4 | 1220% | 1.6 Seconds | |||
5 (M) | 1448% | 1.8 Seconds | |||
6 | 1677% | 2.0 Seconds | |||
7 | 1906% | 2.2 Seconds |
|-| KR=
Skill Level |
Required Level |
Damage (Physical) |
Duration | Max Hits | MP Cost | Cooldown |
1 | 45 | - | - | 1 | 100 MP | - Seconds |
2 | 45 | - | - | |||
3 | 48 | - | - | |||
4 | 52 | - | - | |||
5 | 56 | - | - | |||
6 | 60 | - | - | |||
7 | 64 | - | - | |||
8 | 68 | - | - | |||
9 | - | - | - | |||
10 | - | - | - |
Tips and Details
- It is possible to reset the KD counter with this skill, though it is by a certain method. You need to reach the KD limit to reset.(KR patched)
- Be wary when using against a Weapon Taker, because if they have the passive Mercenary Behavior, it cuts the stun time to 0.9 Seconds, giving them more than enough time to escape from a combo.
Trivia
- Impact Hammer has great range
- A good skill to start and continue combos due to its large range.
- Can be used to hit air targets since the swing hits 90 degrees.
- NA
Template:DWSkills |-| KR= Template:DWKRSkills