Karma: Difference between revisions
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== Skill Information == | == Skill Information == | ||
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! Skill Level !! Required Level !! Damage(Magical) !! Max Hits !! Mp Usage !! Cooldown | |||
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| align="left" | 1 || rowspan="2" | 40 || 1293% || rowspan="20" | 6 || rowspan="20" | 300 MP || rowspan="20" | 23 Seconds | |||
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| align="left" | 2 || 1335% | |||
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| align="left" | 3 || 41 || 1377% | |||
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| align="left" | 4 || 44 || 1419% | |||
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| align="left" | 5 || 47 || 1461% | |||
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| align="left" | 6 || 50 || 1503% | |||
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| align="left" | 7 || 53 || 1545% | |||
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| align="left" | 8 || 56 || 1587% | |||
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| align="left" | 9 || 59 || 1629% | |||
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| align="left" | 10 || 62 || 1671% | |||
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| align="left" | 11 || 65 || 1713% | |||
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| align="left" | 12 || 68 || 1755% | |||
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| align="left" | 12 || 71 || 1797% | |||
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== Tips and Details == | == Tips and Details == |
Revision as of 15:24, 2 September 2013
[Special Active] Rena calls forth the power of Karma to inflict heavy damage with strong gusts of wind that rise up from the circles summoned. |
Prerequisites
- NA
Trapping Ranger |
|-| KR=
Class | Master | Level Required | SP Cost per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Trapping Ranger | Lv. 20 | 40 | 3 | Call of Ruin | Level 40 Layer Skill Quest |
Skill Information
- NA
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown |
1 | 941% | 6 Hits | 300 MP | 30 Seconds |
2 | 1129% | |||
3 | 1317% | |||
4 | 1505% | |||
5 (M) | 1788% | |||
6 | 2070% | |||
7 | 2352% |
|-| KR=
Skill Level | Required Level | Damage(Magical) | Max Hits | Mp Usage | Cooldown |
---|---|---|---|---|---|
1 | 40 | 1293% | 6 | 300 MP | 23 Seconds |
2 | 1335% | ||||
3 | 41 | 1377% | |||
4 | 44 | 1419% | |||
5 | 47 | 1461% | |||
6 | 50 | 1503% | |||
7 | 53 | 1545% | |||
8 | 56 | 1587% | |||
9 | 59 | 1629% | |||
10 | 62 | 1671% | |||
11 | 65 | 1713% | |||
12 | 68 | 1755% | |||
12 | 71 | 1797% |
Tips and Details
- Karma is unlocked through the Intermediate Branch Skill Quest.
- The quest can be obtained at Lv 40 from Camilla, the PvP NPC.
- This skill was nerfed in a rebalance update; it launches heavily and doesn't carry forward, meaning it isn't terribly good in most situations.
- Effective on both Vertically and Horizontally Long bosses. E.g: Vanguard of 5-3 or Ancient Bone Dragon of 3-x.
- After the wind shoots out of the circle, Rena will be vulnerable as she can't move until about 2 seconds after the skill ends.
Trivia
- The boss of 5-5, Spriggan, can use a similar variant of Karma, although the bursts only occur in one spot.
- |-| NA
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