Impact Detonation: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Languages|Impact Detonation}} | |||
<div style="float: right;">{{#ev:youtube|KjRmrn-Igh8|300}}</div> | <div style="float: right;">{{#ev:youtube|KjRmrn-Igh8|300}}</div> | ||
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |||
| [[Image:IDetonation.png]] | | [[Image:IDetonation.png]] | ||
| '''[Active]''' Chung set his cannon on the floor and fires a barrage of shots. Upon impact the shots will detonate, causing all surrounding target to be damaged with the explosion damage. | | '''[Active]''' Chung set his cannon on the floor and fires a barrage of shots. Upon impact the shots will detonate, causing all surrounding target to be damaged with the explosion damage. | ||
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== Requirements == | == Requirements == | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |||
! Class !! Master !! Level Required !! SP Used Per Level !! Alternative | |||
|- | |- | ||
| [[Chung]] || Lv. 20 || 15 || 2 || [[Detonation]] | |||
|[[Chung]] | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF;" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Magical) !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cool Down | |||
|- style="background:#99CCFF;" | |||
! Initial Shots !! Final Shot | |||
|- | |||
| align="left" | 1 || rowspan="3" | 15 || 228% || 456% || rowspan="20" | 3 ~ 6 || rowspan="20" | 80 MP || rowspan="20" | 7 seconds | |||
|- | |||
| align="left" | 2 || 233% || 466% | |||
|- | |||
| align="left" | 3 || 238% || 477% | |||
|- | |||
| align="left" | 4 || 16 || 243% || 487% | |||
|- | |||
| align="left" | 5 || 18 || 249% || 497% | |||
|- | |||
| align="left" | 6 || 20 || 254% || 507% | |||
|- | |||
| align="left" | 7 || 22 || 259% || 518% | |||
|- | |||
| align="left" | 8 || 24 || 264% || 528% | |||
|- | |||
| align="left" | 9 || 26 || 269% || 538% | |||
|- | |||
| align="left" | 10 || 28 || 274% || 548% | |||
|- | |||
| align="left" | 11 || 30 || 279% || 559% | |||
|- | |||
| align="left" | 12 || 32 || 284% || 569% | |||
|- | |||
| align="left" | 13 || 34 || 290% || 579% | |||
|- | |||
| align="left" | 14 || 36 || 295% || 589% | |||
|- | |||
| align="left" | 15 || 38 || 300% || 600% | |||
|- | |||
| align="left" | 16 || 40 || 305% || 610% | |||
|- | |||
| align="left" | 17 || 42 || 310% || 620% | |||
|- | |||
| align="left" | 18 || 44 || 315% || 630% | |||
|- | |||
| align="left" | 19 || 46 || 320% || 641% | |||
|- | |||
| align="left" | 20 || 48 || 325% || 651% | |||
|} | |} | ||
<br> | <br> |
Revision as of 08:26, 28 September 2013
- English
- Deutsch
- français
- Bahasa Indonesia
- 中文(简体)
[Active] Chung set his cannon on the floor and fires a barrage of shots. Upon impact the shots will detonate, causing all surrounding target to be damaged with the explosion damage. |
Requirements
Class | Master | Level Required | SP Used Per Level | Alternative |
---|---|---|---|---|
Chung | Lv. 20 | 15 | 2 | Detonation |
Skill Information
Skill Level | Required Level | Damage (Magical) | Ammo Usage | MP Usage | Cool Down | |
---|---|---|---|---|---|---|
Initial Shots | Final Shot | |||||
1 | 15 | 228% | 456% | 3 ~ 6 | 80 MP | 7 seconds |
2 | 233% | 466% | ||||
3 | 238% | 477% | ||||
4 | 16 | 243% | 487% | |||
5 | 18 | 249% | 497% | |||
6 | 20 | 254% | 507% | |||
7 | 22 | 259% | 518% | |||
8 | 24 | 264% | 528% | |||
9 | 26 | 269% | 538% | |||
10 | 28 | 274% | 548% | |||
11 | 30 | 279% | 559% | |||
12 | 32 | 284% | 569% | |||
13 | 34 | 290% | 579% | |||
14 | 36 | 295% | 589% | |||
15 | 38 | 300% | 600% | |||
16 | 40 | 305% | 610% | |||
17 | 42 | 310% | 620% | |||
18 | 44 | 315% | 630% | |||
19 | 46 | 320% | 641% | |||
20 | 48 | 325% | 651% |
Updates
- 7/4/2013 KR
- Changed so it only fires when key is being held.
- Fires minimum 3 shots.