Flexible Movement: Difference between revisions
From Elwiki
TheFirstSage (talk | contribs) |
No edit summary |
||
Line 2: | Line 2: | ||
|- | |- | ||
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Agility.png]]<br> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Agility.png]]<br> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with 1HP. | ||
|} | |} | ||
Line 20: | Line 20: | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | | style="border-style: solid; border-width: 1px;" | '''Skill Lv''' | ||
| style="border-style: solid; border-width: 1px;" | ''' | | style="border-style: solid; border-width: 1px;" | '''Chance of Activating''' | ||
| style="border-style: solid; border-width: 1px;" | '''Cool Down''' | | style="border-style: solid; border-width: 1px;" | '''Cool Down''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" rowspan="1" | | | style="border-style: solid; border-width: 1px;" rowspan="1" | 20% | ||
| style="border-style: solid; border-width: 1px;" rowspan="7" | | | style="border-style: solid; border-width: 1px;" rowspan="7" | | ||
<br>30 seconds<br> <br> | <br>30 seconds<br> <br> | ||
Line 30: | Line 30: | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| rowspan="1" | | | rowspan="1" | 40% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 | | style="border-style: solid; border-width: 1px;" | 3 | ||
| rowspan="1" | | | rowspan="1" | 60% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
| rowspan="1" | | | rowspan="1" | 80% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 (M) | | style="border-style: solid; border-width: 1px;" | 5 (M) | ||
| rowspan="1" | | | rowspan="1" | 100% | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 6 | | style="border-style: solid; border-width: 1px;" | 6 | ||
Line 52: | Line 52: | ||
== Tips and Details == | == Tips and Details == | ||
* | * Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | ||
<br> | <br> | ||
{{CRSkills}} | {{CRSkills}} |
Revision as of 23:48, 18 May 2011
[Passive] When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with 1HP. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Combat Ranger | Lv5 | 60SP |
N/A | N/A |
Skill Information
Skill Lv | Chance of Activating | Cool Down |
1 | 20% |
|
2 | 40% | |
3 | 60% | |
4 | 80% | |
5 (M) | 100% | |
6 | ||
7 |
Tips and Details
- Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die.