Clementine: Difference between revisions
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{{#vardefine: damage_per_melody_snowball_heavy_pvp|{{#expr: {{#var:damage_per_melody_snowball_pvp}} * 1.44 round2 }} }} | {{#vardefine: damage_per_melody_snowball_heavy_pvp|{{#expr: {{#var:damage_per_melody_snowball_pvp}} * 1.44 round2 }} }} | ||
{{#vardefine: total_damage_pvp |{{#expr: {{#var:damage_per_melody_pvp}} * {{#var:melody_count}} }} }} | |||
{{#vardefine: total_damage_heavy_pvp |{{#expr: {{#var:total_damage_pvp }} * 1.44 round2 }} }} | |||
{{#vardefine: total_damage_snowball_pvp |{{#expr: {{#var:total_damage_pvp }} * {{#arrayindex:snowball_code|1}} }} }} | |||
{{#vardefine: total_damage_snowball_heavy_pvp|{{#expr: {{#var:total_damage_snowball_pvp}} * 1.44 round2 }} }} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Snowball Code]] | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy | |||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total | |||
|- | |||
! {{PvE}} | |||
| {{formatnum: {{#var: damage_per_melody}}}}% | |||
|| {{formatnum:{{#var: total_damage}}}}% | |||
|| {{formatnum:{{#var: damage_per_melody_heavy}}}}% | |||
|| {{formatnum:{{#var: total_damage_heavy}}}}% | |||
|| {{formatnum:{{#var: damage_per_melody_snowball}}}}% | |||
|| {{formatnum:{{#var: total_damage_snowball}}}}% | |||
|| {{formatnum:{{#var: damage_per_melody_snowball_heavy}}}}% | |||
|| {{formatnum:{{#var: total_damage_snowball_heavy}}}}% | |||
|- | |||
! {{PvP}} | |||
| {{formatnum: {{#var: damage_per_melody_pvp}}}}% | |||
|| {{formatnum:{{#var: total_damage_pvp}}}}% | |||
|| {{formatnum:{{#var: damage_per_melody_heavy_pvp}}}}% | |||
|| {{formatnum:{{#var: total_damage_heavy_pvp}}}}% | |||
|| {{formatnum:{{#var: damage_per_melody_snowball_pvp}}}}% | |||
|| {{formatnum:{{#var: total_damage_snowball_pvp}}}}% | |||
|| {{formatnum:{{#var: damage_per_melody_snowball_heavy_pvp}}}}% | |||
|| {{formatnum:{{#var: total_damage_snowball_heavy_pvp}}}}% | |||
|} | |||
*Does not account for multiple enemies. | |||
<br> | |||
== Total Damage (02/03/2022 KR Patch) == | |||
{{#vardefine: melody_count| 4}} | |||
<!-- PvE --> | |||
{{#vardefine: total_damage |{{#expr: {{#var:damage_per_melody}} * {{#var:melody_count}} }} }} | |||
{{#vardefine: total_damage_heavy |{{#expr: {{#var:total_damage }} * 1.44 round2 }} }} | |||
{{#vardefine: total_damage_snowball |{{#expr: {{#var:total_damage }} * {{#arrayindex:snowball_code|0}} }} }} | |||
{{#vardefine: total_damage_snowball_heavy|{{#expr: {{#var:total_damage_snowball}} * 1.44 round2 }} }} | |||
<!-- PvP --> | |||
{{#vardefine: total_damage_pvp |{{#expr: {{#var:damage_per_melody_pvp}} * {{#var:melody_count}} }} }} | {{#vardefine: total_damage_pvp |{{#expr: {{#var:damage_per_melody_pvp}} * {{#var:melody_count}} }} }} | ||
{{#vardefine: total_damage_heavy_pvp |{{#expr: {{#var:total_damage_pvp }} * 1.44 round2 }} }} | {{#vardefine: total_damage_heavy_pvp |{{#expr: {{#var:total_damage_pvp }} * 1.44 round2 }} }} |
Revision as of 11:28, 3 February 2022
- English
[Special Active: Strength] [Moby Access] Create a melody composed of incomplete code. Strange mysterious things will be formed from the melody to attack enemies. (Can be used mid air) | |
Core Activation Skill
|
Requirements
Class | Level Required |
---|---|
Code: Failess | 45 |
Skill Information
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Unstable Melody | R Sign | Unstable Melody | R Sign (Per Unstable Melody Hit) | ||||
Per Melody | Melody Count | ||||||
Normal | |||||||
PvE | 227% | 47% | 3 | 6 | 15 | 200 MP | 15 Seconds |
PvP | 86% | 18% | |||||
[Enhanced] | |||||||
PvE | 227% | 47% | 3 | 6 | 15 | 200 MP | 15 Seconds |
PvP | 86% | 18% |
Skill Information (02/03/2022 KR Patch)
Mode | Damage (Physical) | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|
Unstable Melody | R Sign | Unstable Melody | R Sign (Per Unstable Melody Hit) | ||||
Per Melody | Melody Count | ||||||
Normal | |||||||
PvE | 227% | 47% | 3 | 4 | 15 | 200 MP | 15 Seconds |
PvP | 86% | 18% | |||||
[Enhanced] | |||||||
PvE | 227% | 47% | 3 | 4 | 15 | 200 MP | 15 Seconds |
PvP | 86% | 18% |
Skill Traits
Light Clementine | Heavy Clementine | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% |
18 Seconds |
Total Damage
Mode | Regular | Snowball Code | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||
Per Melody | Total | Per Melody | Total | Per Melody | Total | Per Melody | Total | |
PvE | 2,796% | 16,776% | 4,026.24% | 24,157.44% | Expression error: Missing operand for *.% | Expression error: Missing operand for *.% | Expression error: Unexpected < operator.% | Expression error: Unexpected < operator.% |
PvP | 1,068% | 6,408% | 1,537.92% | 9,227.52% | Expression error: Missing operand for *.% | Expression error: Missing operand for *.% | Expression error: Unexpected < operator.% | Expression error: Unexpected < operator.% |
- Does not account for multiple enemies.
Total Damage (02/03/2022 KR Patch)
Mode | Regular | Snowball Code | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |||||
Per Melody | Total | Per Melody | Total | Per Melody | Total | Per Melody | Total | |
PvE | 2,796% | 11,184% | 4,026.24% | 16,104.96% | Expression error: Missing operand for *.% | Expression error: Missing operand for *.% | Expression error: Unexpected < operator.% | Expression error: Unexpected < operator.% |
PvP | 1,068% | 4,272% | 1,537.92% | 6,151.68% | Expression error: Missing operand for *.% | Expression error: Missing operand for *.% | Expression error: Unexpected < operator.% | Expression error: Unexpected < operator.% |
- Does not account for multiple enemies.
Tips and Details
- Since 1 R Sign is created on every hit dealt by the Unstable Melody, the skill can deal vastly more damage on larger targets that can be hit by multiple melodies.
- Additionally, it will also spawn one R Sign per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other.
- If used on multiple targets, this skill can make your frame rate drop drastically, in rare cases even crash your game client.
- It is also affected by the Lanox Lava PvP map bug, where skills that are supposed to move forward get stuck in one of the corners. In this case, only a few consecutive casts of this skill that hit some enemy are enough to crash the game.
- Bug: R Sign is invisible when Unstable Melody hits Berthe (Altar of Dedication).
Trivia
- Clementine is a popular open source music player.
- The R in R Sign stands for Remy, which is portrayed inside the signs.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/02/2021 | 09/29/2021 |
| |
09/09/2021 |
| ||
02/03/2022 | - |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 클레멘타인 | Clementine |