Template:RitsuTest: Difference between revisions

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(Replaced content with "<includeonly>{{#css: .mc-overlay a.image { display: inline-flex; } }}{{#vardefine: suffix|{{#if: {{{suffix|}}}| ({{{suffix|}}})}}}}<div style="position: relative;...")
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<includeonly>
<includeonly>{{#css:
<div style="display:none">
  .mc-overlay a.image {
<!-- pve -->
   display: inline-flex;
<!-- define damage values -->
  }
{{#forargs: dmg
}}{{#vardefine: suffix|{{#if: {{{suffix|}}}|&nbsp;({{{suffix|}}})}}}}<div style="position: relative; width:54px; height:54px; display: inline-block; vertical-align: middle" class="mc-overlay"><div style="position: absolute; top: 0; display: inline-flex; left: 0; z-index: 2; pointer-events: none;">[[File:Overlay - {{#switch:{{{2|}}}|Gaia|Solace|Denif|Ventus|Adrian|Rosso={{{2|}}}|Hernia|Ebalon=Hernia|OAdrian=Adrian (Old)|#default=Solace}} Sigil.png|20px]]</div> <div style="position: absolute;">[[File:{{#ifeq:{{{1|}}}|Dunno|Dunno.png|Icon - {{{1|}}}{{#var: suffix}}.png{{!}}54px{{!}}link={{#if: {{{link|}}} | {{#ifeq:{{{link|}}}|1|{{#switch:{{{1|}}}|Code Ultimate=Code: Ultimate|Code Esencia=Code: Esencia|Code Sariel=Code: Sariel|Code Antithese=Code: Antithese|#default={{{1|}}}}}#Master Class{{!}}{{{1|}}} (Master Class)|{{{link|}}}{{!}}{{{1|}}} (Master Class)}}|File:Icon - {{{1|}}}{{#var: suffix}}.png}} }}]]</div></div></includeonly><noinclude>{{Doc}}</noinclude>
  | key
| value
| <nowiki />
{{#vardefine: dmg{{#var:key}}  |{{#var:value}} }}
}}
 
<!-- define max hitcount values -->
{{#forargs: hits
| key
| value
| <nowiki />
{{#vardefine: hits{{#var:key}}   |{{#var:value}} }}
}}
 
<!-- define average hitcount values -->
{{#forargs: avg_hits
| key
  | value
| <nowiki />
{{#vardefine: avg_hits{{#var:key}}  |{{#var:value}} }}
}}
 
<!-- define total damage -->
{{#vardefine: total_damage  |0}}
{{#forargs: dmg
| key
| value
| <nowiki />
{{#vardefine: total_damage  | {{#expr: {{#var:total_damage}} + {{#var:dmg{{#var:key}} }} * {{#var:hits{{#var:key}} }} }} }}
}}
 
<!-- define average damage -->
{{#vardefine: avg_damage  |0}}
{{#forargs: dmg
| key
| value
| <nowiki />
{{#vardefine: avg_damage  | {{#expr: {{#var:avg_damage}} + {{#var:dmg{{#var:key}} }} * {{#var:avg_hits{{#var:key}} }} }} }}
}}
 
<!-- define max hitcount values - useful trait -->
{{#forargs: hits_useful
| key
| value
| <nowiki />
{{#vardefine: hits{{#var:key}}_useful  |{{#var:value}} }}
}}
{{#vardefine: useful_penalty | {{{useful_penalty|}}} }}
 
<!-- define average hitcount values - useful trait -->
{{#forargs: avg_hits_useful
| key
| value
| <nowiki />
{{#vardefine: avg_hits{{#var:key}}_useful  |{{#var:value}} }}
}}
 
<!-- define passive values -->
{{#if: {{{passive1|}}}
    | {{#arraydefine: passive1 | {{{passive1|}}} }}
}}
{{#if: {{{passive2|}}}
    | {{#arraydefine: passive2 | {{{passive2|}}} }}
}}
 
<!-- total with useful, if exists -->
{{#if:{{{hits_useful1|}}}
    {{#vardefine: total_damage_useful  |0}}
    {{#forargs: dmg
    | key
    | value
    | <nowiki />
    {{#vardefine: total_damage_useful  | {{#expr: {{#var:total_damage_useful}} + {{#var:dmg{{#var:key}} }} * {{#var:hits{{#var:key}}_useful }} }} }}
    }}
}}
{{#vardefine: total_damage_useful | {{#expr: {{#var:total_damage_useful}} * {{#var:useful_penalty}} }} }}
 
<!-- average with useful, if exists -->
{{#if:{{{avg_hits_useful1|}}}
    {{#vardefine: avg_damage_useful  |0}}
    {{#forargs: dmg
    | key
    | value
    | <nowiki />
    {{#vardefine: avg_damage_useful  | {{#expr: {{#var:avg_damage_useful}} + {{#var:dmg{{#var:key}} }} * {{#var:avg_hits{{#var:key}}_useful }} }} }}
    }}
}}
{{#vardefine: avg_damage_useful | {{#expr: {{#var:avg_damage_useful}} * {{#var:useful_penalty}} }} }}
 
<!-- total traits - basic -->
{{#if: {{{empowered|}}} | {{#vardefine: empowered | {{#ifeq: {{{empowered|}}}|true|1.2|{{{empowered|}}} }} }} }}
{{#if:{{{heavy|}}}|{{#vardefine: total_damage_heavy |{{#expr: {{#var:total_damage}} * 1.44 }} }} }}
{{#if: {{{empowered|}}}|{{#vardefine: total_damage_empowered |{{#expr: {{#var:total_damage}} * {{#var:empowered}} }} }} }}
{{#if:{{{enhanced|}}}|{{#vardefine: total_damage_enhanced |{{#expr: {{#var:total_damage}} * 0.8 }} }} }}
 
<!-- average traits - basic -->
{{#if:{{{heavy|}}}|{{#vardefine: avg_damage_heavy |{{#expr: {{#var:avg_damage}} * 1.44 }} }} }}
{{#if: {{{empowered|}}}|{{#vardefine: avg_damage_empowered |{{#expr: {{#var:avg_damage}} * {{#var:empowered}} }} }} }}
{{#if:{{{enhanced|}}}|{{#vardefine: avg_damage_enhanced |{{#expr: {{#var:avg_damage}} * 0.8 }} }} }}
 
<!-- total - considering passive 1 exists -->
{{#if: {{{passive1|}}}
    | {{#vardefine: total_damage_passive1 | {{#expr: {{#var:total_damage}} * {{#arrayindex:passive1|0}} round2 }} }}
    <!-- check if the second passive exists. if so, generate another variable that multiplies them together -->
    {{#if: {{{passive2|}}}
        | {{#vardefine: total_damage_passive1_passive2 | {{#expr: {{#var:total_damage_passive1}} * {{#arrayindex:passive2|0}} round2 }} }}
    }}
    {{#if: {{{heavy|}}}
        | {{#vardefine: total_damage_passive1_heavy | {{#expr: {{#var:total_damage_passive1}} * 1.44 round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: total_damage_passive1_passive2_heavy | {{#expr: {{#var:total_damage_passive1_heavy}} * {{#arrayindex:passive2|0}} round2 }} }}
        }}
    }}
    {{#if: {{{empowered|}}}
        | {{#vardefine: total_damage_passive1_empowered | {{#expr: {{#var:total_damage_passive1}} * {{#var:empowered}} round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: total_damage_passive1_passive2_empowered | {{#expr: {{#var:total_damage_passive1_empowered}} * {{#arrayindex:passive2|0}} round2 }} }}
        }}
    }}
    {{#if: {{{enhanced|}}}
        | {{#vardefine: total_damage_passive1_enhanced | {{#expr: {{#var:total_damage_passive1}} * 0.8 round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: total_damage_passive1_passive2_enhanced | {{#expr: {{#var:total_damage_passive1_enhanced}} * {{#arrayindex:passive2|0}} round2 }} }}
        }}
    }}
    {{#if: {{{hits_useful1|}}}
        | {{#vardefine: total_damage_passive1_useful | {{#expr: {{#var:total_damage_useful}} * {{#arrayindex:passive1|0}} round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: total_damage_passive1_passive2_useful | {{#expr: {{#var:total_damage_passive1_useful}} * {{#arrayindex:passive2|0}} round2 }} }}
        }}
    }}
 
}}
 
<!-- average - considering passive 1 exists -->
{{#if: {{{passive1|}}}
    | {{#vardefine: avg_damage_passive1 | {{#expr: {{#var:avg_damage}} * {{#arrayindex:passive1|0}} round2 }} }}
    <!-- check if the second passive exists. if so, generate another variable that multiplies them together -->
    {{#if: {{{passive2|}}}
        | {{#vardefine: avg_damage_passive1_passive2 | {{#expr: {{#var:avg_damage_passive1}} * {{#arrayindex:passive2|0}} round2 }} }}
    }}
    {{#if: {{{heavy|}}}
        | {{#vardefine: avg_damage_passive1_heavy | {{#expr: {{#var:avg_damage_passive1}} * 1.44 round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: avg_damage_passive1_passive2_heavy | {{#expr: {{#var:avg_damage_passive1_heavy}} * {{#arrayindex:passive2|0}} round2 }} }}
        }}
    }}
    {{#if: {{{empowered|}}}
        | {{#vardefine: avg_damage_passive1_empowered | {{#expr: {{#var:avg_damage_passive1}} * {{#var:empowered}} round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: avg_damage_passive1_passive2_empowered | {{#expr: {{#var:avg_damage_passive1_empowered}} * {{#arrayindex:passive2|0}} round2 }} }}
        }}
    }}
    {{#if: {{{enhanced|}}}
        | {{#vardefine: avg_damage_passive1_enhanced | {{#expr: {{#var:avg_damage_passive1}} * 0.8 round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: avg_damage_passive1_passive2_enhanced | {{#expr: {{#var:avg_damage_passive1_enhanced}} * {{#arrayindex:passive2|0}} round2 }} }}
        }}
    }}
    {{#if: {{{hits_useful1|}}}
        | {{#vardefine: avg_damage_passive1_useful | {{#expr: {{#var:avg_damage_useful}} * {{#arrayindex:passive1|0}} round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: avg_damage_passive1_passive2_useful | {{#expr: {{#var:avg_damage_passive1_useful}} * {{#arrayindex:passive2|0}} round2 }} }}
        }}
    }}
 
}}
 
<!-- total - considering passive 2 exists -->
{{#if: {{{passive2|}}}
    | {{#vardefine: total_damage_passive2 | {{#expr: {{#var:total_damage}} * {{#arrayindex:passive2|0}} round2 }} }}
    {{#if: {{{heavy|}}}
        | {{#vardefine: total_damage_passive2_heavy | {{#expr: {{#var:total_damage_passive2}} * 1.44 round2 }} }}
    }}
    {{#if: {{{empowered|}}}
        | {{#vardefine: total_damage_passive2_empowered | {{#expr: {{#var:total_damage_passive2}} * {{#var:empowered}} round2 }} }}
    }}
    {{#if: {{{enhanced|}}}
        | {{#vardefine: total_damage_passive2_enhanced | {{#expr: {{#var:total_damage_passive2}} * 0.8 round2 }} }}
    }}
    {{#if: {{{hits_useful1|}}}
        | {{#vardefine: total_damage_passive2_useful | {{#expr: {{#var:total_damage_useful}} * {{#arrayindex:passive2|0}} round2 }} }}
    }}
}}
 
<!-- average - considering passive 2 exists -->
{{#if: {{{passive2|}}}
    | {{#vardefine: avg_damage_passive2 | {{#expr: {{#var:avg_damage}} * {{#arrayindex:passive2|0}} round2 }} }}
    {{#if: {{{heavy|}}}
        | {{#vardefine: avg_damage_passive2_heavy | {{#expr: {{#var:avg_damage_passive2}} * 1.44 round2 }} }}
    }}
    {{#if: {{{empowered|}}}
        | {{#vardefine: avg_damage_passive2_empowered | {{#expr: {{#var:avg_damage_passive2}} * {{#var:empowered}} round2 }} }}
    }}
    {{#if: {{{enhanced|}}}
        | {{#vardefine: avg_damage_passive2_enhanced | {{#expr: {{#var:avg_damage_passive2}} * 0.8 round2 }} }}
    }}
    {{#if: {{{hits_useful1|}}}
        | {{#vardefine: avg_damage_passive2_useful | {{#expr: {{#var:avg_damage_useful}} * {{#arrayindex:passive2|0}} round2 }} }}
    }}
}}
 
<!-- PVP
-----------------------------------
-----------------------------------
---------------------------------->
 
<!-- define damage values -->
{{#forargs: pvp_dmg
| key
| value
| <nowiki />
{{#vardefine: dmg_pvp{{#var:key}}  |{{#var:value}} }}
}}
 
<!-- define total damage -->
{{#vardefine: total_damage_pvp  |0}}
{{#forargs: dmg
| key
| value
| <nowiki />
{{#vardefine: total_damage_pvp  | {{#expr: {{#var:total_damage_pvp}} + {{#var:dmg_pvp{{#var:key}} }} * {{#var:hits{{#var:key}} }} }} }}
}}
 
<!-- define average damage -->
{{#vardefine: avg_damage_pvp  |0}}
{{#forargs: pvp_dmg
| key
| value
| <nowiki />
{{#vardefine: avg_damage_pvp  | {{#expr: {{#var:avg_damage_pvp}} + {{#var:dmg_pvp{{#var:key}} }} * {{#var:avg_hits{{#var:key}} }} }} }}
}}
 
<!-- total with useful, if exists -->
{{#if:{{{hits_useful1|}}}
    {{#vardefine: total_damage_useful_pvp  |0}}
    {{#forargs: pvp_dmg
    | key
    | value
    | <nowiki />
    {{#vardefine: total_damage_useful_pvp  | {{#expr: {{#var:total_damage_useful_pvp}} + {{#var:dmg_pvp{{#var:key}} }} * {{#var:hits{{#var:key}}_useful }} }} }}
    }}
}}
{{#vardefine: total_damage_useful_pvp | {{#expr: {{#var:total_damage_useful_pvp}} * {{#var:useful_penalty}} }} }}
 
<!-- average with useful, if exists -->
{{#if:{{{avg_hits_useful1|}}}
    {{#vardefine: avg_damage_useful_pvp  |0}}
    {{#forargs: pvp_dmg
    | key
    | value
    | <nowiki />
    {{#vardefine: avg_damage_useful_pvp  | {{#expr: {{#var:avg_damage_useful_pvp}} + {{#var:dmg_pvp{{#var:key}} }} * {{#var:avg_hits{{#var:key}}_useful }} }} }}
    }}
}}
{{#vardefine: avg_damage_useful_pvp | {{#expr: {{#var:avg_damage_useful_pvp}} * {{#var:useful_penalty}} }} }}
 
<!-- total traits - basic -->
{{#if:{{{heavy|}}}|{{#vardefine: total_damage_heavy_pvp |{{#expr: {{#var:total_damage_pvp}} * 1.44 }} }} }}
{{#if: {{{empowered|}}}|{{#vardefine: total_damage_empowered_pvp |{{#expr: {{#var:total_damage_pvp}} * {{#var:empowered}} }} }} }}
{{#if:{{{enhanced|}}}|{{#vardefine: total_damage_enhanced_pvp |{{#expr: {{#var:total_damage_pvp}} * 0.8 }} }} }}
 
<!-- average traits - basic -->
{{#if:{{{heavy|}}}|{{#vardefine: avg_damage_heavy_pvp |{{#expr: {{#var:avg_damage_pvp}} * 1.44 }} }} }}
{{#if: {{{empowered|}}}|{{#vardefine: avg_damage_empowered_pvp |{{#expr: {{#var:avg_damage_pvp}} * {{#var:empowered}} }} }} }}
{{#if:{{{enhanced|}}}|{{#vardefine: avg_damage_enhanced_pvp |{{#expr: {{#var:avg_damage_pvp}} * 0.8 }} }} }}
 
<!-- total - considering passive 1 exists -->
{{#if: {{{passive1|}}}
    | {{#vardefine: total_damage_passive1_pvp | {{#expr: {{#var:total_damage_pvp}} * {{#arrayindex:passive1|1}} round2 }} }}
    <!-- check if the second passive exists. if so, generate another variable that multiplies them together -->
    {{#if: {{{passive2|}}}
        | {{#vardefine: total_damage_passive1_passive2_pvp | {{#expr: {{#var:total_damage_passive1_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
    }}
    {{#if: {{{heavy|}}}  
        | {{#vardefine: total_damage_passive1_heavy_pvp | {{#expr: {{#var:total_damage_passive1_pvp}} * 1.44 round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: total_damage_passive1_passive2_heavy_pvp | {{#expr: {{#var:total_damage_passive1_heavy_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
        }}
    }}
    {{#if: {{{empowered|}}}
        | {{#vardefine: total_damage_passive1_empowered_pvp | {{#expr: {{#var:total_damage_passive1_pvp}} * {{#var:empowered}} round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: total_damage_passive1_passive2_empowered_pvp | {{#expr: {{#var:total_damage_passive1_empowered_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
        }}
    }}
    {{#if: {{{enhanced|}}}  
        | {{#vardefine: total_damage_passive1_enhanced_pvp | {{#expr: {{#var:total_damage_passive1_pvp}} * 0.8 round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: total_damage_passive1_passive2_enhanced_pvp | {{#expr: {{#var:total_damage_passive1_enhanced_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
        }}
    }}
    {{#if: {{{hits_useful1|}}}
        | {{#vardefine: total_damage_passive1_useful_pvp | {{#expr: {{#var:total_damage_useful_pvp}} * {{#arrayindex:passive1|1}} round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: total_damage_passive1_passive2_useful_pvp | {{#expr: {{#var:total_damage_passive1_useful_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
        }}
    }}
 
}}
 
<!-- average - considering passive 1 exists -->
{{#if: {{{passive1|}}}
    | {{#vardefine: avg_damage_passive1_pvp | {{#expr: {{#var:avg_damage_pvp}} * {{#arrayindex:passive1|1}} round2 }} }}
    <!-- check if the second passive exists. if so, generate another variable that multiplies them together -->
    {{#if: {{{passive2|}}}
        | {{#vardefine: avg_damage_passive1_passive2_pvp | {{#expr: {{#var:avg_damage_passive1_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
    }}
    {{#if: {{{heavy|}}}
        | {{#vardefine: avg_damage_passive1_heavy_pvp | {{#expr: {{#var:avg_damage_passive1_pvp}} * 1.44 round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: avg_damage_passive1_passive2_heavy_pvp | {{#expr: {{#var:avg_damage_passive1_heavy_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
        }}
    }}
    {{#if: {{{empowered|}}}
        | {{#vardefine: avg_damage_passive1_empowered_pvp | {{#expr: {{#var:avg_damage_passive1_pvp}} * {{#var:empowered}} round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: avg_damage_passive1_passive2_empowered_pvp | {{#expr: {{#var:avg_damage_passive1_empowered_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
        }}
    }}
    {{#if: {{{enhanced|}}}
        | {{#vardefine: avg_damage_passive1_enhanced_pvp | {{#expr: {{#var:avg_damage_passive1_pvp}} * 0.8 round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: avg_damage_passive1_passive2_enhanced_pvp | {{#expr: {{#var:avg_damage_passive1_enhanced_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
        }}
    }}
    {{#if: {{{hits_useful1|}}}  
        | {{#vardefine: avg_damage_passive1_useful_pvp | {{#expr: {{#var:avg_damage_useful_pvp}} * {{#arrayindex:passive1|1}} round2 }} }}
        {{#if: {{{passive2|}}}
            | {{#vardefine: avg_damage_passive1_passive2_useful_pvp | {{#expr: {{#var:avg_damage_passive1_useful_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
        }}
    }}
 
}}
 
<!-- total - considering passive 2 exists -->
{{#if: {{{passive2|}}}
    | {{#vardefine: total_damage_passive2_pvp | {{#expr: {{#var:total_damage_pvp}} * {{#arrayindex:passive2|1}} }} }}
    {{#if: {{{heavy|}}}
        | {{#vardefine: total_damage_passive2_heavy_pvp | {{#expr: {{#var:total_damage_passive2_pvp}} * 1.44 round2 }} }}
    }}
    {{#if: {{{empowered|}}}
        | {{#vardefine: total_damage_passive2_empowered_pvp | {{#expr: {{#var:total_damage_passive2_pvp}} * {{#var:empowered}} round2 }} }}
    }}
    {{#if: {{{enhanced|}}}  
        | {{#vardefine: total_damage_passive2_enhanced_pvp | {{#expr: {{#var:total_damage_passive2_pvp}} * 0.8 round2 }} }}
    }}
    {{#if: {{{hits_useful1|}}}
        | {{#vardefine: total_damage_passive2_useful_pvp | {{#expr: {{#var:total_damage_useful_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
    }}
}}
 
<!-- average - considering passive 2 exists -->
{{#if: {{{passive2|}}}
    | {{#vardefine: avg_damage_passive2_pvp | {{#expr: {{#var:avg_damage_pvp}} * {{#arrayindex:passive2|1}} }} }}
    {{#if: {{{heavy|}}}
        | {{#vardefine: avg_damage_passive2_heavy_pvp | {{#expr: {{#var:avg_damage_passive2_pvp}} * 1.44 round2 }} }}
    }}
    {{#if: {{{empowered|}}}
        | {{#vardefine: avg_damage_passive2_empowered_pvp | {{#expr: {{#var:avg_damage_passive2_pvp}} * {{#var:empowered}} round2 }} }}
    }}
    {{#if: {{{enhanced|}}}  
        | {{#vardefine: avg_damage_passive2_enhanced_pvp | {{#expr: {{#var:avg_damage_passive2_pvp}} * 0.8 round2 }} }}
    }}
    {{#if: {{{hits_useful1|}}}
        | {{#vardefine: avg_damage_passive2_useful_pvp | {{#expr: {{#var:avg_damage_useful_pvp}} * {{#arrayindex:passive2|1}} round2 }} }}
    }}
}}
 
<!-- formatting----------------------
-------------------------------------
-------------------------------------
------------------------------------>
{{#ifeq: {{{format|}}}|false||
    {{#arraydefine: elements
    |total_damage,
    total_damage_heavy,
    total_damage_empowered,
    total_damage_enhanced,
    total_damage_useful,
    avg_damage,
    avg_damage_heavy,
    avg_damage_empowered,
    avg_damage_enhanced,
    avg_damage_useful,
    <!--passive 1-->
    total_damage_passive1,
    total_damage_passive1_heavy,
    total_damage_passive1_empowered,
    total_damage_passive1_enhanced,
    total_damage_passive1_useful,
    avg_damage_passive1,
    avg_damage_passive1_heavy,
    avg_damage_passive1_empowered,
    avg_damage_passive1_enhanced,
    avg_damage_passive1_useful,
    <!--passive 2-->
    total_damage_passive2,
    total_damage_passive2_heavy,
    total_damage_passive2_empowered,
    total_damage_passive2_enhanced,
    total_damage_passive2_useful,
    avg_damage_passive2,
    avg_damage_passive2_heavy,
    avg_damage_passive2_empowered,
    avg_damage_passive2_enhanced,
    avg_damage_passive2_useful,
    <!--passive 1&2-->
    total_damage_passive1_passive2,
    total_damage_passive1_passive2_heavy,
    total_damage_passive1_passive2_empowered,
    total_damage_passive1_passive2_enhanced,
    total_damage_passive1_passive2_useful,
    avg_damage_passive1_passive2,
    avg_damage_passive1_passive2_heavy,
    avg_damage_passive1_passive2_empowered,
    avg_damage_passive1_passive2_enhanced,
    avg_damage_passive1_passive2_useful,
    <!--pvp-->
    total_damage_pvp,
    total_damage_heavy_pvp,
    total_damage_empowered_pvp,
    total_damage_enhanced_pvp,
    total_damage_useful_pvp,
    avg_damage_pvp,
    avg_damage_heavy_pvp,
    avg_damage_empowered_pvp,
    avg_damage_enhanced_pvp,
    avg_damage_useful_pvp,
    <!--passive 1-->
    total_damage_passive1_pvp,
    total_damage_passive1_heavy_pvp,
    total_damage_passive1_empowered_pvp,
    total_damage_passive1_enhanced_pvp,
    total_damage_passive1_useful_pvp,
    avg_damage_passive1_pvp,
    avg_damage_passive1_heavy_pvp,
    avg_damage_passive1_empowered_pvp,
    avg_damage_passive1_enhanced_pvp,
    avg_damage_passive1_useful_pvp,
    <!--passive 2-->
    total_damage_passive2_pvp,
    total_damage_passive2_heavy_pvp,
    total_damage_passive2_empowered_pvp,
    total_damage_passive2_enhanced_pvp,
    total_damage_passive2_useful_pvp,
    avg_damage_passive2_pvp,
    avg_damage_passive2_heavy_pvp,
    avg_damage_passive2_empowered_pvp,
    avg_damage_passive2_enhanced_pvp,
    avg_damage_passive2_useful_pvp,
    <!--passive 1&2-->
    total_damage_passive1_passive2_pvp,
    total_damage_passive1_passive2_heavy_pvp,
    total_damage_passive1_passive2_empowered_pvp,
    total_damage_passive1_passive2_enhanced_pvp,
    total_damage_passive1_passive2_useful_pvp,
    avg_damage_passive1_passive2_pvp,
    avg_damage_passive1_passive2_heavy_pvp,
    avg_damage_passive1_passive2_empowered_pvp,
    avg_damage_passive1_passive2_enhanced_pvp,
    avg_damage_passive1_passive2_useful_pvp}}
 
    {{#arrayprint:elements||@@@@|<nowiki/>
    {{#vardefine: @@@@ | {{formatnum:{{#var:@@@@}} }}% }}
    }}
}}
 
</div>
</includeonly><noinclude>{{Doc}}</noinclude>

Revision as of 23:08, 13 March 2022

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