Wild Charge: Difference between revisions
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| 1229% Magic Damage (1352% in awakening) | | 1229% Magic Damage (1352% in awakening) | ||
| rowspan=" | | rowspan="8" | <br><br><br><br> 8s<br><br><br><br><br> | ||
| rowspan=" | | rowspan="8" | <br><br><br><br> 200MP<br><br><br><br><br> | ||
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| 2335% Magic Damage (2568% in awakening) | | 2335% Magic Damage (2568% in awakening) | ||
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| | | ?% Magic Damage (?% in awakening) | ||
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| | | '''7''' | ||
| | | ?% Magic Damage (?% in awakening) | ||
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| | | '''8''' | ||
| ?% Magic Damage (?% in awakening) | |||
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Revision as of 22:52, 12 March 2011
[Special Active] Charge the Nasod Hand by holding down the skill key, then unleash the power with a devastating magical punch. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Reckless Fist | Lv5 | 80SP |
- | - |
Skill Information
Level | Damage (Doubles when fully charged) | Cooldown | MP Consumption |
1 | 1229% Magic Damage (1352% in awakening) | 8s |
200MP |
2 | 1475% Magic Damage (1622% in awakening) | ||
3 | 1721% Magic Damage (1892% in awakening) | ||
4 | 1967% Magic Damage (2163% in awakening) | ||
5 | 2335% Magic Damage (2568% in awakening) | ||
6 | ?% Magic Damage (?% in awakening) | ||
7 | ?% Magic Damage (?% in awakening) | ||
8 | ?% Magic Damage (?% in awakening) |
Tips and Details
- Super armor is active while holding the skill key.
- A full charge takes around 8 seconds. Receiving damage while charging will peak the charge significantly faster.
- If you release the skill key before reaching maximum charge, you will deal standard damage.
- When the maximum charge is reached, a low-key whistle sounds as Raven emits a shining aura. The skill will launch momentarily after this, regardless of whether or not you are still holding down the skill key.
- A glitch can cause Dark Nephilim (5-6 boss) to be hit by this skill twice.
- Wild Charge has a relatively large vertical range, despite primarily being a horizontal skill. It also hits enemies that are directly behind you.