Harsh Chaser: Difference between revisions
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== Requirements == | == Requirements == | ||
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| [[Sheath Knight]] || Lv. 20 || 30 || 3 || [[Piercing Sword]] ||[[Skill Quest/After Skill Reorganization#Level 30 Layer Skill (Level Requirement:30)|'''Level 30 Layer Skill Quest''']] | | [[Sheath Knight]] || Lv. 20 || 30 || 3 || [[Piercing Sword]] ||[[Skill Quest/After Skill Reorganization#Level 30 Layer Skill (Level Requirement:30)|'''Level 30 Layer Skill Quest''']] | ||
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== Skill Information == | == Skill Information == | ||
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| align="left" | 15 || 67 || 652% || 1052 | | align="left" | 15 || 67 || 652% || 1052 | ||
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| align="left" | 16 || 70 || | | align="left" | 16 || 70 || || | ||
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| align="left" | 17 || 73 || | | align="left" | 17 || 73 || || | ||
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== Tips and Details == | == Tips and Details == | ||
*Its range is affected by its level; going from relatively short ranged to being able to hit a target almost as far as you can see on your screen. | *Its range is affected by its level; going from relatively short ranged to being able to hit a target almost as far as you can see on your screen. | ||
*Does not pull super armored or stationary enemies. | *Does not pull super armored or stationary enemies. | ||
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* When activating the skill, you need to >> to prevent the enemy from escaping. The reason for this is because the enemy has time to get out of the skill as soon as he is pulled towards you. | * When activating the skill, you need to >> to prevent the enemy from escaping. The reason for this is because the enemy has time to get out of the skill as soon as he is pulled towards you. | ||
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{{TKSkillsKR}} | {{TKSkillsKR}} | ||
Revision as of 17:16, 1 December 2013
[Active - Destruction] Elsword throws out the Cornwell which pulls enemies towards him. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Sheath Knight | Lv. 20 | 30 | 3 | Piercing Sword | Level 30 Layer Skill Quest |
Skill Information
Skill Level | Level Required | Damage (Physical) | Range | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 30 | 448% | 736 | 30 MP | 5 Seconds |
2 | 463% | 760 | |||
3 | 31 | 477% | 780 | ||
4 | 34 | 492% | 804 | ||
5 | 37 | 506% | 828 | ||
6 | 40 | 521% | 848 | ||
7 | 43 | 535% | 872 | ||
8 | 46 | 550% | 896 | ||
9 | 49 | 564% | 916 | ||
10 | 52 | 579% | 940 | ||
11 | 55 | 594% | 964 | ||
12 | 58 | 608% | 984 | ||
13 | 61 | 623% | 1008 | ||
14 | 64 | 637% | 1032 | ||
15 | 67 | 652% | 1052 | ||
16 | 70 | ||||
17 | 73 |
Skill Note
Name: Piercing Sword
Description: Adds a 50% chance Leg Wound debuff targets for 5 seconds.
Tips and Details
- Its range is affected by its level; going from relatively short ranged to being able to hit a target almost as far as you can see on your screen.
- Does not pull super armored or stationary enemies.
- Very useful for combos as it can be used at point-blank, to catch after a combo/skill that knocks the opponent away, or catch a far-off opponent.
- Sometimes in PvP, the pull effect of this skill will push the opponent away from you instead of towards you. The cause of this is thought to be due to lag. If a character like Chung, Rena, or Aisha does their >>X move into the chaser they will be pulled into the opposite direction.
- Does not register on your opponent if there is frame lag on their screen, even if the hit registered on your screen, similar to Queen's Throne's glitch.
- If lag delays the pull effect and you immediately do an X combo, you can go right through your opponent.
- When activating the skill, you need to >> to prevent the enemy from escaping. The reason for this is because the enemy has time to get out of the skill as soon as he is pulled towards you.