Leap Attack: Difference between revisions
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! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Cost !! rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Cost !! rowspan="2" | Cooldown | ||
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! Jump Damage !! Landing Shockwave | ! Jump Damage !! Landing Shockwave | ||
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! Enhanced Leap Attack !! Empowered Leap Attack | ! Enhanced Leap Attack !! Empowered Leap Attack | ||
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! Attribute Effect !! Attribute Effect | ! Attribute Effect !! Attribute Effect | ||
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! rowspan=2 | Mode !! colspan=3 | Base | ! rowspan=2 | Mode !! colspan=3 | Base | ||
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! Normal !! Enhanced !! Empowered | ! Normal !! Enhanced !! Empowered | ||
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! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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Revision as of 00:00, 30 August 2022
[Active] Air leap towards the enemy with destructive force in Super Armor status. | |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Fury Guardian | 15 |
Skill Information
Mode | Damage (Physical) | MP Cost | Cooldown | |
---|---|---|---|---|
Jump Damage | Landing Shockwave | |||
PvE | 112% | 535% | 30 MP | 6 Seconds |
PvP | 45% | 214% |
Skill Traits
Enhanced Leap Attack | Empowered Leap Attack |
---|---|
Attribute Effect | Attribute Effect |
Critical Hit Rate increased to 100% Damage decreased to 80% |
Damage increased to 130% |
Total Damage
Mode | Base | ||
---|---|---|---|
Normal | Enhanced | Empowered | |
PvE | 647% | 517.6% | 841.1% |
PvP | 259% | 207.2% | 336.7% |
Tips and Details
- The stomp of the skill is very likely to miss if the surface that you land on is higher/lower than that which you launched the opponent from.
- Iron Paladin's combo also applies to the stomp at the end of Leap Attack, acting in place of the stomp.
- This makes it easier to combo afterwards, and also lets you go from Super Armor straight to Heavy Stance.
- Leap Attack is useful for evading head-on attacks, as you can leap through them and attack their behind. It also proves useful if an opponent approaches your behind while you're attacking something in front of you.
- The Super Armor is not activated instantly upon using the skill. It activates just after you launch, so it can still be cancelled if an opponent hits you early enough.
- No cannonballs will be consumed despite the skill animation depict him using a cannon blast.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
01/27/2011 | 06/27/2012 |
| |
11/07/2013 | 02/12/2014 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
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|
Alternative Names
Fury Guardian - Skills
Special Active
Active
Passive