Wonder Wall: Difference between revisions
From Elwiki
(Undo revision 88571 by Link888online (talk)) |
(NA Evolution 2, 7 Nov KR table ready for input) |
||
Line 5: | Line 5: | ||
|- | |- | ||
| [[Image:WonderWall.png]] | | [[Image:WonderWall.png]] | ||
| '''[Special Active]''' Chung | | '''[Special Active]''' Chung pushes foes away with his shoulder guards as he creates a shield that protects him from a certain amount of damage. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
Line 32: | Line 18: | ||
| [[Iron Paladin]] || [[Iron Howling]] | | [[Iron Paladin]] || [[Iron Howling]] | ||
|} | |} | ||
<br> | <br> | ||
Line 38: | Line 23: | ||
<tabber> | <tabber> | ||
NA= | NA= | ||
{ | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |||
! Skill Level !! Level Required !! Initial Summon<br>(Physical)!! Damage<br>Reduction !! Shield HP<br>(Based on Attack Stat) !! Duration !! MP Usage !! Cooldown | |||
|- | |||
| align="left"| 1 || rowspan="2"| 50 || 415% || rowspan="8" | 70% || Stat * 8 || 30 Seconds || rowspan="8" | 100 MP || rowspan="8"| 12 Seconds | |||
|- | |||
| align="left"| 2 || 434% || Stat * 8.6 || 35 Seconds | |||
|- | |||
| align="left"| 3 || 53 || 452% || Stat * 9.2 || 40 Seconds | |||
|- | |||
| align="left"| 4 || 57 || 471% || Stat * 9.8 || 45 Seconds | |||
|- | |||
| align="left"| 5 || 61 || 490% || Stat * 10.4 || 50 Seconds | |||
|- | |||
| align="left"| 6 || 65 || 508% || Stat * 11 || 55 Seconds | |||
|- | |||
| align="left"| 7 || 69 || 527% || Stat * 11.6 || 60 Seconds | |||
|- | |||
| align="left"| 8 || 73 || 546% || Stat * 12.2 || 65 Seconds | |||
|} | |||
|-| | |-| | ||
KR= | KR= | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:#99CCFF" | |- style="background:#99CCFF" | ||
! Skill Level !! Level Required !! Initial Summon<br>(Physical)!! Damage | ! Skill Level !! Level Required !! Initial Summon<br>(Physical)!! Damage<br>Reduction !! Shield HP<br>(Based on Attack Stat) !! Duration !! MP Usage !! Cooldown | ||
|- | |- | ||
| align="left"| 1 || rowspan="2"| 50 || 415% || rowspan="8" | 70% || | | align="left"| 1 || rowspan="2"| 50 || 415% || rowspan="8" | 70% || - || - Seconds || rowspan="8" | 100 MP || rowspan="8"| 12 Seconds | ||
|- | |- | ||
| align="left"| 2 || 434% || | | align="left"| 2 || 434% || - || - Seconds | ||
|- | |- | ||
| align="left"| 3 || 53 || 452% || | | align="left"| 3 || 53 || 452% || - || - Seconds | ||
|- | |- | ||
| align="left"| 4 || 57 || 471% || | | align="left"| 4 || 57 || 471% || - || - Seconds | ||
|- | |- | ||
| align="left"| 5 || 61 || 490% || | | align="left"| 5 || 61 || 490% || - || - Seconds | ||
|- | |- | ||
| align="left"| 6 || 65 || 508% || | | align="left"| 6 || 65 || 508% || - || - Seconds | ||
|- | |- | ||
| align="left"| 7 || 69 || 527% || | | align="left"| 7 || 69 || 527% || - || - Seconds | ||
|- | |- | ||
| align="left"| 8 || 73 || 546% || | | align="left"| 8 || 73 || 546% || - || - Seconds | ||
|} | |} | ||
</tabber> | </tabber> | ||
Line 115: | Line 72: | ||
'''Name:''' Guardian Mentality (수호하는 마음가짐) | '''Name:''' Guardian Mentality (수호하는 마음가짐) | ||
'''Description:''' 50 %(100% | '''Description:''' 50% (NA: 100%) chance to give members a Wonder Wall, but with only 1/3 of the effects (NA: 1/3 damage reduction, half duration). | ||
*To activate the "100%" chance | *To activate the "100%" chance, allies must stand idle until the animation is done. | ||
*[[Iron Paladin]] does not have this skill note. | *[[Iron Paladin]] does not have this skill note. | ||
<br> | <br> | ||
Line 128: | Line 84: | ||
<br> | <br> | ||
== Tips | == Tips and Details == | ||
*This | *Stat = (physical attack + magic attack)/2 | ||
*'''Wonder Wall''' can be casted on [[Code Nemesis]]'s | *This shield power can also increase the amount of HP gained while in the Illipa's Touch aura. | ||
*After the [[Skill Tree Evolution]] patch, '''Wonder Wall''' is also usable | *'''Wonder Wall''' can be casted on [[Code Nemesis]]'s [[Atomic Shield]], drastically increasing its defensive abilities. | ||
*After the [[The Evolution/2 - Skill Tree Reorganization | Skill Tree Evolution]] patch, '''Wonder Wall''' is also usable on [[Iron Paladin]] and both skills share the same stats. | |||
<br> | <br> | ||
== Platform | == Platform Bug == | ||
<div style="float: right;">{{#ev:youtube|EfnV7kksr3c|300}}</div> | <div style="float: right;">{{#ev:youtube|EfnV7kksr3c|300}}</div> | ||
When you activate '''Wonder Wall''' and fall | When you activate '''Wonder Wall''' and fall off a platform before the attack, there will be a short delay before the shoulder guards appear. To increase the delay, simply dash jump until you reach your target. | ||
<br> | <br> | ||
<br> | <br> | ||
Line 148: | Line 105: | ||
<tabber> | <tabber> | ||
Tactical Trooper= | |||
{{TTSkills}} | |||
Tactical Trooper | |||
{{ | |||
|-| | |-| | ||
Iron Paladin (KR)= | Iron Paladin (KR)= | ||
{{IPSkillsKR}} | {{IPSkillsKR}} | ||
</tabber> | </tabber> |
Revision as of 04:50, 28 November 2013
[Special Active] Chung pushes foes away with his shoulder guards as he creates a shield that protects him from a certain amount of damage. |
Requirements
Class | Master | Level Required | SP Cost per Level | Alternative |
---|---|---|---|---|
Tactical Trooper | Lv. 20 | 50 | 4 | Automatic Mortar |
Iron Paladin | Iron Howling |
Skill Information
- NA
Skill Level | Level Required | Initial Summon (Physical) |
Damage Reduction |
Shield HP (Based on Attack Stat) |
Duration | MP Usage | Cooldown |
---|---|---|---|---|---|---|---|
1 | 50 | 415% | 70% | Stat * 8 | 30 Seconds | 100 MP | 12 Seconds |
2 | 434% | Stat * 8.6 | 35 Seconds | ||||
3 | 53 | 452% | Stat * 9.2 | 40 Seconds | |||
4 | 57 | 471% | Stat * 9.8 | 45 Seconds | |||
5 | 61 | 490% | Stat * 10.4 | 50 Seconds | |||
6 | 65 | 508% | Stat * 11 | 55 Seconds | |||
7 | 69 | 527% | Stat * 11.6 | 60 Seconds | |||
8 | 73 | 546% | Stat * 12.2 | 65 Seconds |
|-| KR=
Skill Level | Level Required | Initial Summon (Physical) |
Damage Reduction |
Shield HP (Based on Attack Stat) |
Duration | MP Usage | Cooldown |
---|---|---|---|---|---|---|---|
1 | 50 | 415% | 70% | - | - Seconds | 100 MP | 12 Seconds |
2 | 434% | - | - Seconds | ||||
3 | 53 | 452% | - | - Seconds | |||
4 | 57 | 471% | - | - Seconds | |||
5 | 61 | 490% | - | - Seconds | |||
6 | 65 | 508% | - | - Seconds | |||
7 | 69 | 527% | - | - Seconds | |||
8 | 73 | 546% | - | - Seconds |
Skill Note
Name: Guardian Mentality (수호하는 마음가짐)
Description: 50% (NA: 100%) chance to give members a Wonder Wall, but with only 1/3 of the effects (NA: 1/3 damage reduction, half duration).
- To activate the "100%" chance, allies must stand idle until the animation is done.
- Iron Paladin does not have this skill note.
Tips and Details
- Stat = (physical attack + magic attack)/2
- This shield power can also increase the amount of HP gained while in the Illipa's Touch aura.
- Wonder Wall can be casted on Code Nemesis's Atomic Shield, drastically increasing its defensive abilities.
- After the Skill Tree Evolution patch, Wonder Wall is also usable on Iron Paladin and both skills share the same stats.
Platform Bug
When you activate Wonder Wall and fall off a platform before the attack, there will be a short delay before the shoulder guards appear. To increase the delay, simply dash jump until you reach your target.
Updates
- 8/22/2013 KR
- Error in which Wonder Wall was not activated after dropping off a platform is fixed. Platform Bug method no longer usable.
- Tactical Trooper
Template:TTSkills |-| Iron Paladin (KR)= Template:IPSkillsKR