Resurrection (Ara): Difference between revisions
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Revision as of 12:20, 3 February 2014
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Yama Raja | Lv. 20 | 50 | 4 | Self-Protection Fortitude |
Skill Information
Skill Level | Level Required | Fixed HP Regain | HP Regain per Spirit Power |
Spirit Energy | Cooldown |
---|---|---|---|---|---|
1 | 50 | 3% | 0.6% | -All (Minimum 3) |
55 Seconds |
2 | 4% | 0.8% | 50 Seconds | ||
3 | 53 | 5% | 1% | 45 Seconds | |
4 | 57 | 6% | 1.2% | 35 Seconds | |
5 | 61 | 7% | 1.4% | 30 Seconds | |
6 | 65 | 8% | 1.6% | 25 Seconds | |
7 | 69 | 9% | 1.8% | 20 Seconds | |
8 | 73 | 10% | 2% |
Tips and Details
- Works the same way as Supple Movement.
Trivia
- Resurrection's Chinese name, 回光返照, means Supernatural Power, and is a reference to an old Chinese proverb relating the setting of the sun to supernatural power.
Updates
- 8/22/2013 KR
- Fixed problem where the debuff and activation only could be seen by the player
- Fixed so debuff cool down applies even when using resurrection stone.
- When the user reached 0 HP, Resurrection will be triggered and the user will fall immediately.
- 11/7/2013 KR
- Cooldown decreased (from 180 Seconds to 55 Seconds at level 1).
- Now the cooldown decreases as you level the skill.
- NA
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