Impact Hammer: Difference between revisions
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(Argh, same issue as last time with Tips/Details in Trivia section. I moved the kd reset info to Trivia since Tips/Details are only for current do's and don't's.) |
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! Skill Level !! Required Level !! Damage (Physical) !! Stun Duration !! MP Usage!! Cooldown | ! Skill Level !! Required Level !! Damage (Physical) !! Stun Duration !! MP Usage!! Cooldown | ||
|- | |- | ||
| align="left" | 1 || rowspan="2" | 45 || 1102% || 1 Seconds || rowspan=" | | align="left" | 1 || rowspan="2" | 45 || 1102% || 1 Seconds || rowspan="11" | 100 MP || rowspan="11" | 10 Seconds | ||
|- | |- | ||
| align="left" | 2 || 1152% || 1.1 Seconds | | align="left" | 2 || 1152% || 1.1 Seconds | ||
Line 31: | Line 31: | ||
| align="left" | 4 || 52 || 1251% || 1.3 Seconds | | align="left" | 4 || 52 || 1251% || 1.3 Seconds | ||
|- | |- | ||
| align="left" | 5 || 56 || | | align="left" | 5 || 56 || 1300% || 1.4 Seconds | ||
|- | |- | ||
| align="left" | 6 || 60 || 1350% || 1.5 Seconds | | align="left" | 6 || 60 || 1350% || 1.5 Seconds | ||
Line 40: | Line 40: | ||
|- | |- | ||
| align="left" | 9 || 72 || 1499% || 1.8 Seconds | | align="left" | 9 || 72 || 1499% || 1.8 Seconds | ||
|} | |- | ||
| align="left" | 10 || rowspan=2 | -* || 1548% || 1.9 Seconds | |||
|- | |||
| align="left" | 11 || 1598% || 2 Seconds | |||
{{!}}} | |||
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles. | |||
<br> | <br> | ||
Revision as of 01:18, 7 February 2014
[Special Active] Aisha draws in energy from a limited space and strikes hard. While striking, the energy generates a shockwave by exploding, stunning nearby opponents. |
Requirements
Class | Master | Level Required | SP Used Per Level | Alternative | Skill Requirement |
---|---|---|---|---|---|
Dimension Witch | Lv. 20 | 45 | 4 | Heavy Press | Level 45 Layer Skill Quest |
Skill Information
Skill Level | Required Level | Damage (Physical) | Stun Duration | MP Usage | Cooldown |
---|---|---|---|---|---|
1 | 45 | 1102% | 1 Seconds | 100 MP | 10 Seconds |
2 | 1152% | 1.1 Seconds | |||
3 | 48 | 1201% | 1.2 Seconds | ||
4 | 52 | 1251% | 1.3 Seconds | ||
5 | 56 | 1300% | 1.4 Seconds | ||
6 | 60 | 1350% | 1.5 Seconds | ||
7 | 64 | 1400% | 1.6 Seconds | ||
8 | 68 | 1449% | 1.7 Seconds | ||
9 | 72 | 1499% | 1.8 Seconds | ||
10 | -* | 1548% | 1.9 Seconds | ||
11 | 1598% | 2 Seconds |
*Please note that you can only achieve these levels through equipments, accessories and titles.
Tips and Details
- Be wary when using against a Weapon Taker, because if they have the passive Mercenary Behavior, it can cut off over half of the stun time, giving them more than enough time to escape from a combo.
- A good skill to start and continue combos due to its large range.
- Can be used to hit air targets since the swing hits 90 degrees.
Trivia
- It was possible to reset the KD counter with this skill, through a certain method. You needed to reach the KD limit before using the skill to reset.
- This is no longer possible, as the glitch allowing stun-based KD resets has been fixed.
- NA
Template:DWSkills |-| KR= Template:DWKRSkills