Comet Crasher: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_COMETCRASHER.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[File:SI_COMETCRASHER.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung shoots his cannon 135 degrees downwards in midair, bombarding the area with cannonballs. Requires minimum of 3 | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung shoots his cannon 135 degrees downwards in midair, bombarding the area with cannonballs. Requires a minimum of 3 cannonballs. | ||
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*Using this skill in awakening mode will increase the AOE radius. | *Using this skill in awakening mode will increase the AOE radius. | ||
*Each cannonball also | *Each cannonball also deals 72.41%~72.5% magical damage when hit targets, prior to the main damage dealt when make contact with the ground. (Not shown in the skill description) | ||
*Currently bugged | *Currently bugged; each hit registers as 6 instead of 1, majorly increasing its MP regeneration. In PvP its damage is also bugged, being much stronger then skills that do more total %. | ||
{{SGSkills}} | {{SGSkills}} |
Revision as of 18:05, 27 June 2011
[Special Active] Chung shoots his cannon 135 degrees downwards in midair, bombarding the area with cannonballs. Requires a minimum of 3 cannonballs. |
Skill Information
Skill Lv | MP Usage |
Max hit | Cool Down | Damage |
1 | 200 MP |
|
|
342% magic damage per cannonball, 684% magic damage final cannonball. |
2 | 410% magic damage per cannonball, 821% magic damage final cannonball. | |||
3 | 479% magic damage per cannonball, 958% magic damage final cannonball. | |||
4 | 547% magic damage per cannonball, 1095% magic damage final cannonball. | |||
5 (M) | 650% magic damage per cannonball, 1300% magic damage final cannonball. |
Tips and Details
- This skill is used in the same style as Blade Master's Shockwave.
- Using this skill in awakening mode will increase the AOE radius.
- Each cannonball also deals 72.41%~72.5% magical damage when hit targets, prior to the main damage dealt when make contact with the ground. (Not shown in the skill description)
- Currently bugged; each hit registers as 6 instead of 1, majorly increasing its MP regeneration. In PvP its damage is also bugged, being much stronger then skills that do more total %.