Limit Crusher/pl: Difference between revisions
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== | == Informacje == | ||
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|- align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | |- align=center style="border-style: solid; border-width: 1px; background-color:lightgrey" | ||
! | ! Poziom<br>Umiejętności | ||
! | ! Wymagany<br>Poziom | ||
! | ! Obrażenia od ciosu(Magiczne) | ||
! | ! Szansa na Cios Krytyczny | ||
! | ! Szansa na Ogłuszenie | ||
! | ! Koszt Pm | ||
! | ! Czas Regeneracji | ||
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| align=left | 1 | | align=left | 1 | ||
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| rowspan="20" | 50% | | rowspan="20" | 50% | ||
| rowspan="20" | 40 | | rowspan="20" | 40 | ||
| rowspan="20" | 6 | | rowspan="20" | 6 Sekund | ||
|- align=center | |- align=center | ||
| align=left | 2 | | align=left | 2 |
Revision as of 09:40, 28 April 2014
[Active] Raven charges his Nasod arm and smashes his target with great force, stunning them. |
Wymagania
Klasa | Mistrzostwo | Wymagany Poziom |
Koszt PU na Poziom |
---|---|---|---|
Ognista Pięść | 12 | 35 | 4 |
Informacje
Poziom Umiejętności |
Wymagany Poziom |
Obrażenia od ciosu(Magiczne) | Szansa na Cios Krytyczny | Szansa na Ogłuszenie | Koszt Pm | Czas Regeneracji |
---|---|---|---|---|---|---|
1 | 35 | 748% | 50% | 50% | 40 | 6 Sekund |
2 | 782% | |||||
3 | 38 | 815% | ||||
4 | 42 | 849% | ||||
5 | 46 | 883% | ||||
6 | 50 | 916% | ||||
7 | 54 | 950% | ||||
8 | 58 | 984% | ||||
9 | 62 | 1017% | ||||
10 | 66 | 1051% | ||||
11 | 70 | 1085% | ||||
12 | 74 | 1118% |
Tips and Details
- If Limit Crusher is activated immediately during mid-combo, you will be able continue combo.
- Raven is in super armor mode during the charging and execution.
- Can be used similar to Counterattack if you are trading hits with your opponent, but not recommended on knocked down opponents.
- The charge up does not give additional damage.
Updates
- 7/4/2013 KR
- Changed to charging type skill.
- Counter effect is added and if attacked during charge animation, counters with 2 types of attack.
- MP consumption and damage increased.
Umiejętności Ognistej Pięści | ||||||||
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