Doom Strike: Difference between revisions
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m (Protected "Doom Strike" ([Move=Allow only administrators] (indefinite))) |
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*Best used on a super armored target to get max hits. | *Best used on a super armored target to get max hits. | ||
<br> | <br> | ||
*You can do an approximate number of 16 hits. | |||
== Updates == | == Updates == |
Revision as of 21:44, 10 May 2014
Requirements
Class | Master | Level Required | SP Used Per Level | Skill Requirement |
---|---|---|---|---|
Iron Paladin | Lv. 20 | 65 | 10 | Hyper Skill Quest |
Skill Information
Skill Level | Required Level | Damage (Physical) | MP Usage | Cooldown | Item Usage | |
---|---|---|---|---|---|---|
Smash Impact | Eruption | |||||
1 | 65 | 1789% | 559% | 300 MP | 180 seconds | x1 |
2 | 70 | 1901% | 594% | |||
3 | 75 | 2013% | 629% |
Tips and Details
- Best used on a super armored target to get max hits.
- You can do an approximate number of 16 hits.
Updates
- 8/8/2013 KR
- After chung stomps the first time and stuns targets, there will be a delay from the moment he jumps up and after he crashes down.
- 11/7/2013 KR
- Power stun is added to the skill. When Chung shout 'Doom Strike', all targets around him will be stunned and dragged nearer to the quake and Chung will start to strike.