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| [[Image:ReCR.jpg|thumb|186px|right]]
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| == '''Combat Ranger''' ==
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| '''Combat Ranger''' is one of the two jobs to choose for Rena when you reach lvl 15. To become a combat ranger you must first finish the Ranger Mission.
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| Like her name implies, she specializes in melee skills and upgrades for the character, yet she still can be played like a Sniper Ranger but without the skills or the upgrades for status, arrows, etc.
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| With this class, you will use mostly melee combos, such as stompstorming * ^ ^ Z repeat quickly* and slide kick delays * >> Z Z, stop, repeat*, but the Sniping Mode skill and other Archer Rena skills are still available for use.
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| This Job also upgrades some of the basic movements of Rena like:
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| ^ ^ Z Z '''(up up Z Z)''' is a upgrade of the double jump then stomp. The stomp no longer knocks down, enabling stompstorming, and it adds a 360º Kick upon pressing z the second time, which will hit enemies around you, launching them straight up and enabling further combos.
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| -> -> Z Z Z '''(Right Right Z Z Z)''' Upgrade of dash slide kick, now is a double slide kick with a final upwards kick sending the enemy to the air. This lets you jump and do a normal kick to begin another combo. (This movement is very usefull to reach enemies fast and do more damage than a normal combo, is NOT useful in pvp) In pvp, you would do better to either link this to a Sharp Fall or to time a normal ground ZZZ ^Z combo so that Rena's first kick catches the opponent as you fall.
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| -> -> ^ Z Z Z '''(Right Right Jump Z Z Z)''' This is a Triple Kick in the air, done after air dashing. Dash Jump and Attack 3 times. It knocks down the enemy on the third hit. You can do it close enough to the ground so that you can do a single kick and continue with a normal combo, similar to Eve and Raven combos.
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