Velder's Hallucination: Difference between revisions
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{| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;" | {| cellspacing="2" cellpadding="5" rules="all" style="margin:0.5em 0.5em 0.5em 0.5em; empty-cells:show;" | ||
| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Description:'''</font> | ||
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|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | |width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | ||
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|rowspan="6" | [[File:5-xnew.jpg|800px]] | |rowspan="6" | [[File:5-xnew.jpg|800px]] | ||
| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Recommended Level:'''</font> | ||
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| style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 60-70 | | style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 60-70 | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Appropriate Item Level (Normal):'''</font> | ||
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| style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 70 | | style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 70 | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Appropriate Item Level (Hell):'''</font> | ||
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| style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 90 | | style="border:1px solid; border-color:#000000;" align="center" colspan="12" | 90 | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Entry Requirements:'''</font> | ||
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|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | |width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | ||
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</tabber> | </tabber> | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Mobs:'''</font> | ||
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'''Bloody Elite Glitter: Magician''' - This is the third Elite Glitter that you will encounter. Instead of shooting ghosts from their wands, they can shoot fireballs in the same method as [[Aisha]]. In addition to being able to shoot fireballs like Aisha, they can also use [[Chain Fireball]] and [[Gust Screw]] in the same style whenever they have the appropriate amount of mana. | '''Bloody Elite Glitter: Magician''' - This is the third Elite Glitter that you will encounter. Instead of shooting ghosts from their wands, they can shoot fireballs in the same method as [[Aisha]]. In addition to being able to shoot fireballs like Aisha, they can also use [[Chain Fireball]] and [[Gust Screw]] in the same style whenever they have the appropriate amount of mana. | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Potions:'''</font> | ||
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*''They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion. Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped. | *''They will have 90% damage reduction and super armor when they are drinking a potion but this can be prevented by using a launching attack or skill (getting Freeze or Petrified can work too to prevent drinking a Potion) just as they would normally drink a potion. Sometimes they will gain the effect of the potion anyways when launched, though the animation for drinking the potion will still be skipped. | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Obstacles:'''</font> | ||
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|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | |width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | ||
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'''Barricades''' - These barricades merely block you way. | '''Barricades''' - These barricades merely block you way. | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Boss:'''</font> | ||
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|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | |width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | ||
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**He has about ~29.5% damage reduction on Normal Mode and ~52% damage reduction on Hell Mode. (needs more testing) | **He has about ~29.5% damage reduction on Normal Mode and ~52% damage reduction on Hell Mode. (needs more testing) | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''Secret Set:'''</font> | ||
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|width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | |width="100%" colspan="12" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | ||
{{tabs|name=1|tab1=Glitter Amethyst|contents1={{:GlitAmet}} |tab2=(Old) Glitter Alchemist|contents2={{:GlitAlch}}}} | {{tabs|name=1|tab1=Glitter Amethyst|contents1={{:GlitAmet}} |tab2=(Old) Glitter Alchemist|contents2={{:GlitAlch}}}} | ||
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| | |style="font-size: 1em; font-weight: bold; text-align: center; text-shadow: 1px 1px 1px black; border-bottom: 1px #000; border-style: solid; background-color: #345bef; background-image: linear-gradient(to bottom, lightgray 0%, #345bef 100%);" colspan="12" | <font color="white">'''BGMs:'''</font> | ||
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|width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| | |width="100%" colspan="12" align="center" style="border:1px solid; border-color:#000000; font-size:1em; line-height:1.5em;" valign="top"| |
Revision as of 09:31, 27 July 2014
Velder's Hallucination
“ | Joaquin's trap is elaborately prepared. Velder's Hallucination is a place where you cannot wake up from your dream.
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