Transporting Tunnel: Contaminated Area: Difference between revisions
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{{DISPLAYTITLE:4-X}} | |||
{{Languages|4-x}} | {{Languages|4-x}} | ||
{{DungeonPage | |||
| Color={{ColorSelCN|Village|4}} | |||
=Transporting Tunnel: Contaminated Area | | SmallPic=4-xIcon_KR.png | ||
| BigPic=4-xnew.jpg | |||
| DunName=Transporting Tunnel: Contaminated Area | |||
| | | Quotation=Alterasia was a more persistent and hardy plant than you thought. You brace yourself to enter the '''Contaminated Area in the Transport Tunnel''' that is filled with contagious spores. | ||
| Description=The Alterasia infestation that you have encountered back in [[4-3|Transporting Tunnel B4-1 ]] has intensified. The air became polluted and entering is impossible without the Anti-Alterasia Capsule. Elsword's team returns to this tunnel to find the source and eliminate it. | |||
| LvNeed=60-70 | |||
| LvFit={{tabs|name=x|tab1=Normal|contents1=75 |tab2=Hell|contents2=90}} | |||
| XEntryReq=<span style="display:none">{{</span> | |||
The Alterasia infestation that you have encountered back in [[4-3|Transporting Tunnel B4-1 ]] has intensified. The air became polluted and entering is impossible without the Anti-Alterasia Capsule. Elsword's team returns to this tunnel to find the source and eliminate it. | |||
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*Complete all dungeons in Altera on Very Hard. | *Complete all dungeons in Altera on Very Hard. | ||
*Have a Luto's Pass in your inventory. (2 Luto's Passes is needed when entering Hell mode) | *Have a Luto's Pass in your inventory. (2 Luto's Passes is needed when entering Hell mode) | ||
*Must be Level 60 or higher. | *Must be Level 60 or higher. | ||
<span style="display:none">}}</span> | |||
| Mob=<span style="display:none">{{</span> | |||
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| [[File:Altera-corrupt-nasod-scorpion.jpg|60px]] | | [[File:Altera-corrupt-nasod-scorpion.jpg|60px]] | ||
| '''Corrupt Nasod Scorpion''' - Same as Nasod Scorpion, but will super armor during certain attacks. | | '''Corrupt Nasod Scorpion''' - Same as Nasod Scorpion, but will super armor during certain attacks. | ||
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*After The Fields update the spores are now easier to push around and so less difficult to prevent from reaching Type-H. | *After The Fields update the spores are now easier to push around and so less difficult to prevent from reaching Type-H. | ||
**They have also had their ability to phase past players\attacks removed, simply staying grounded will prevent them from getting past. | **They have also had their ability to phase past players\attacks removed, simply staying grounded will prevent them from getting past. | ||
<span style="display:none">}}</span> | |||
| General=<span style="display:none">{{</span> | |||
||[[File:Dunno.png|60px]] | ||[[File:Dunno.png|60px]] | ||
|'''Infected Nasod Excavator''' - This mob's attack virtually similar to '''Nasod Excavator'''. | |'''Infected Nasod Excavator''' - This mob's attack virtually similar to '''Nasod Excavator'''. | ||
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|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|'''Infected Nasod Driller''' - This mob's attack virtually similar to '''Nasod Driller'''. | |'''Infected Nasod Driller''' - This mob's attack virtually similar to '''Nasod Driller'''. | ||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|'''Infected Wally No.9''' - This mob's attack virtually similar to regular mob have. | |'''Infected Wally No.9''' - This mob's attack virtually similar to regular mob have. | ||
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|- | |- | ||
|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|'''Infected Nasod Scorpion King''' - This mob's attack virtually similar to '''Scorpion King'''. | |'''Infected Nasod Scorpion King''' - This mob's attack virtually similar to '''Scorpion King'''. | ||
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<span style="display:none">}}</span> | |||
| Obstacle=<span style="display:none">{{</span> | |||
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{ | |||
|[[File:Poisongas.jpg|60px]] | |[[File:Poisongas.jpg|60px]] | ||
|'''Poisonous Air''' - While the Anti-Alterasia Capsule keep the poisonous air from affecting you at first, its effects are only temporary and after 10 minutes (12 on Hell) the poisonous gases begin to take their toll, dealing non-lethal DoT damage (This debuff cannot kill you unlike other debuff). | |'''Poisonous Air''' - While the Anti-Alterasia Capsule keep the poisonous air from affecting you at first, its effects are only temporary and after 10 minutes (12 on Hell) the poisonous gases begin to take their toll, dealing non-lethal DoT damage (This debuff cannot kill you unlike other debuff). | ||
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|[[File:Dunno.png|60px]] | |[[File:Dunno.png|60px]] | ||
|'''Electrifying Tong''' - Same as the Electrifying Tongs in the Altera Plains, except it springs up with much greater frequency. | |'''Electrifying Tong''' - Same as the Electrifying Tongs in the Altera Plains, except it springs up with much greater frequency. | ||
<span style="display:none">}}</span> | |||
| Boss=<span style="display:none">{{</span> | |||
|[[File:Alterasia_Type-HFace.jpg|right|Type-H|60px]] | |||
| | |'''Alterasia Type-H''' - The boss's attacks are basically mixture of [[Elsword]]'s [[Sword Knight]] and [[Magic Knight]]. Knows >>^XXX, XXZ, >>ZZX, ZZZ >>^XXX and >>^XZ. | ||
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[[File:Alterasia_Type-HFace.jpg|right|Type-H| | -''[[Wind Blade]]:'' Same as Magic Knight's Wind Blade skill, causing moderate damage to target. Type-H usually uses this move to finish off his combos. | ||
<br> | |||
-''[[Armageddon Blade]]:'' Larger and longer than Sword Knight's version (more than half the screen), causing enormously high damage on activation.(During activation you're unable to move.) Type-H will use this whenever he has full mana. | |||
The boss's attacks are basically mixture of [[Elsword]]'s [[Sword Knight]] and [[Magic Knight]]. Knows >>^XXX, XXZ, >>ZZX, ZZZ >>^XXX and >>^XZ. | |||
**Sometimes he will refuse to use it unless he feels he can hit someone with it on activation. | **Sometimes he will refuse to use it unless he feels he can hit someone with it on activation. | ||
<br> | |||
-''[[Storm Blade]]:'' Same as Magic Knight's Storm Blade skill, dealing extremely high damage. Be warned that it is tall enough to reach the top platforms from the bottom of the stage. After being reduced to a certain amount of HP, Type-H will automatically perform Storm Blade. In addition, Type-H will retain stoic for several seconds preventing him from being immediately caught right after this skill. | |||
**He will usually use [[Armageddon Blade]] during his stoic phase after [[Storm Blade]] if he has the MP. | **He will usually use [[Armageddon Blade]] during his stoic phase after [[Storm Blade]] if he has the MP. | ||
** | **'''Type-H will Storm Blade at 40.7, 34.8, 28.8, 22.9, 17.3, 10.4, and 5.6 life bars on any difficulty.''' | ||
<br> | |||
-''[[Air Slash]]:'' An exact copy of Sword Knight's Air Slash. Tends to use it in a middle of a combo or for catching purposes. | |||
<br> | |||
-''Alterasia Combo 1:'' His most commonly used combo: ZZZ → [[Air Slash]] → >>^XXX → [[Wind Blade]]. | |||
<br> | |||
==Notes== | |||
*Has [[Stoic]] on when it attacks. | *Has [[Stoic]] on when it attacks. | ||
*Very fast in terms of Attack and Movement Speed. | *Very fast in terms of Attack and Movement Speed. | ||
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*Stoic is off when it falls from a platform. | *Stoic is off when it falls from a platform. | ||
*Has higher resistance to all elements than most other monsters. (Roughly 200/500 resist to everything) | *Has higher resistance to all elements than most other monsters. (Roughly 200/500 resist to everything) | ||
*After The Fields update, his attack damage has been significantly reduced while the Spore spawn rate was increased from every 15 seconds to every 10 seconds. | *After The Fields update, his attack damage has been significantly reduced while the Spore spawn rate was increased from every 15 seconds to every 10 seconds. | ||
<br> | |||
==Basic Tactics:== | ==Basic Tactics:== | ||
#Split your team into two groups, one on spores and one on Type-H. | #Split your team into two groups, one on spores and one on Type-H. | ||
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**This allows them to be 'saved' for building MP\Awakening later should that be desired, they additionally have very low resistance to dark element. | **This allows them to be 'saved' for building MP\Awakening later should that be desired, they additionally have very low resistance to dark element. | ||
{ | {{{!}} class="wikitable collapsible collapsed" | ||
! style="background:# | {{!}} style="background-color: {{ColorSelCN|Village|4}}; background-image: linear-gradient(to bottom, #eee, {{ColorSelCN|Village|4}}); color:#FFFFFF;" colspan="12" | <center>'''Tactics'''</center> | ||
{{!}}- | |||
{{!}} '''Advanced Tactics:''' | |||
'''This is much more difficult after The Fields update due to Freezing status not being extended by skill delay.''' | '''This is much more difficult after The Fields update due to Freezing status not being extended by skill delay.''' | ||
#Focus everyone on Type-H. | #Focus everyone on Type-H. | ||
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*Demonstration of Deadly Chaser's Tactic: [http://www.youtube.com/watch?&v=uuAhyH-3s8g Played by Shirakun] | *Demonstration of Deadly Chaser's Tactic: [http://www.youtube.com/watch?&v=uuAhyH-3s8g Played by Shirakun] | ||
{{!}}} | |||
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***The timing on spore release has been altered after the Hunting Fields patch reducing the occurrence of this glitch. | ***The timing on spore release has been altered after the Hunting Fields patch reducing the occurrence of this glitch. | ||
*Type-H has a fast hit recovery. 20% Attack Speed strongly recommended. | *Type-H has a fast hit recovery. 20% Attack Speed strongly recommended. | ||
<span style="display:none">}}</span> | |||
| Helpful= | |||
| | <span style="display:none">{{</span> | ||
===For dungeon=== | ===For dungeon=== | ||
*Skills that can literally wipe the floor clean. | *Skills that can literally wipe the floor clean. | ||
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**These can also deal damage without triggering [[Storm Blade]] sometimes, but usually Type-H will do it anyways. | **These can also deal damage without triggering [[Storm Blade]] sometimes, but usually Type-H will do it anyways. | ||
*[[Wind Ward]] can be used to prevent Type-H from coming in contact with a spore in an emergency. | *[[Wind Ward]] can be used to prevent Type-H from coming in contact with a spore in an emergency. | ||
<span style="display:none">}}</span> | |||
| XSet={{tabs|name=1|tab1=Alterasia TYPE_E|contents1={{:TypeE}} |tab2=(Old) Alterasia Type-B|contents2={{:TypeB}}}} | |||
| DBGM= | |||
| | [http://www.youtube.com/watch?v=YB3-EP-_gqo '''''music023_stage''''']<br> | ||
[http://www.youtube.com/watch?v=UziS7hSB_W4 '''''music014_stage'''''] | |||
{{tabs|name=1|tab1=Alterasia TYPE_E|contents1={{:TypeE}} |tab2=(Old) Alterasia Type-B|contents2={{:TypeB}}}} | | BBGM=[http://www.youtube.com/watch?v=pGkEWNkpvz4 '''''music015_boss'''''] | ||
| | | Gallery= | ||
<gallery widths=150px heights=150px> | |||
| | File:Alterasia_Type-H.jpg|Alterasia Type-H | ||
|- | </gallery> | ||
| | | Trivia=<span style="display:none">{{</span> | ||
*In the earliest versions of 4-X there were no spores and Type-H would automatically stoic and use Storm Blade after every 10 hits outside of stoic frames with a cooldown on Storm Blade of 15 seconds, it would also have stoic active at almost all times unless it was falling from a platform. There was a timer but upon reaching 0 the player would instantly be defeated regardless of remaining HP instead of becoming poisoned. Elsword NA used to have that version of Type-H in the previous version of Henir as a secret stage boss. | *In the earliest versions of 4-X there were no spores and Type-H would automatically stoic and use Storm Blade after every 10 hits outside of stoic frames with a cooldown on Storm Blade of 15 seconds, it would also have stoic active at almost all times unless it was falling from a platform. There was a timer but upon reaching 0 the player would instantly be defeated regardless of remaining HP instead of becoming poisoned. Elsword NA used to have that version of Type-H in the previous version of Henir as a secret stage boss. | ||
*Later versions would remove the timer and then even later modifications would re-add it but the system was altered so that the player would instead be poisoned once time ran out instead of automatically failing. Type-H would also no longer be stoic while moving, and Storm Blade activation would be triggered by HP thresholds instead of hits. | *Later versions would remove the timer and then even later modifications would re-add it but the system was altered so that the player would instead be poisoned once time ran out instead of automatically failing. Type-H would also no longer be stoic while moving, and Storm Blade activation would be triggered by HP thresholds instead of hits. | ||
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**Type-H is not the first boss to have this feature, Crow Rider from 4-5 also has a robotized clip voice of Raven. | **Type-H is not the first boss to have this feature, Crow Rider from 4-5 also has a robotized clip voice of Raven. | ||
*Type-H is one of the few bosses to have a skill cut-in inside the .kom files that contain the character skill cut-ins, but was never used for some reason. | *Type-H is one of the few bosses to have a skill cut-in inside the .kom files that contain the character skill cut-ins, but was never used for some reason. | ||
<span style="display:none">}}</span> | |||
}} | |||
< | |||
Revision as of 06:17, 11 September 2014
Transporting Tunnel: Contaminated Area
“ | Alterasia was a more persistent and hardy plant than you thought. You brace yourself to enter the Contaminated Area in the Transport Tunnel that is filled with contagious spores.
|
” |
- Complete all dungeons in Altera on Very Hard.
- Have a Luto's Pass in your inventory. (2 Luto's Passes is needed when entering Hell mode)
- Must be Level 60 or higher.
Monster Image | Boss Description | Boss Moves | ||
---|---|---|---|---|
Alterasia Type-H - The boss's attacks are basically mixture of Elsword's Sword Knight and Magic Knight. Knows >>^XXX, XXZ, >>ZZX, ZZZ >>^XXX and >>^XZ. |
-Wind Blade: Same as Magic Knight's Wind Blade skill, causing moderate damage to target. Type-H usually uses this move to finish off his combos.
Notes
Basic Tactics:
|
For dungeon
- Skills that can literally wipe the floor clean.
- Dimension Link Guardian
- Plasma Cutter
- Phoenix Strike
- Giga Stream
- Every party buff
For boss
- Blizzard Shower and Freezing Arrow - Sting/Freezing Arrow - Drizzle to freeze the boss for skill chains.
- These can also allow players to skip Storm Blade thresholds, though this does not work all the time.
- Sharp Fall and Heaven's Fist - Pressure to stun the boss and deny it its stoic.
- These can also deal damage without triggering Storm Blade sometimes, but usually Type-H will do it anyways.
- Wind Ward can be used to prevent Type-H from coming in contact with a spore in an emergency.
Icon | Name | Stats | Set Bonus |
---|---|---|---|
Alterasia TYPE_E Spurs | Lv. 65 Accessory (Bottom Piece): [Unidentified * ?] |
2-Piece Effect:
4-Piece Effect:
5-Piece Effect:
| |
Alterasia TYPE_E Top Piece | Lv. 65 Top Piece: [Unidentified * ?] | ||
Alterasia TYPE_E Bottom Piece | Lv. 65 Bottom Piece: [Unidentified * ?] | ||
Alterasia TYPE_E Gloves | Lv. 65 Gloves: [Unidentified * ?] | ||
Alterasia TYPE_E Shoes | Lv. 65 Shoes: [Unidentified * ?] | ||
Alterasia TYPE_E Weapon | Lv. 65 Weapon: [Unidentified * ?] |
- In the earliest versions of 4-X there were no spores and Type-H would automatically stoic and use Storm Blade after every 10 hits outside of stoic frames with a cooldown on Storm Blade of 15 seconds, it would also have stoic active at almost all times unless it was falling from a platform. There was a timer but upon reaching 0 the player would instantly be defeated regardless of remaining HP instead of becoming poisoned. Elsword NA used to have that version of Type-H in the previous version of Henir as a secret stage boss.
- Later versions would remove the timer and then even later modifications would re-add it but the system was altered so that the player would instead be poisoned once time ran out instead of automatically failing. Type-H would also no longer be stoic while moving, and Storm Blade activation would be triggered by HP thresholds instead of hits.
- The healing spores came with the latest updates to the 4-X dungeon, the initial version though only dropped them down once every couple minutes instead of every ~15 seconds.
- When the Type-H execute a skill,there is deaf sound clips from Elsword's voice clip modified to sound like a monster.
- Type-H is not the first boss to have this feature, Crow Rider from 4-5 also has a robotized clip voice of Raven.
- Type-H is one of the few bosses to have a skill cut-in inside the .kom files that contain the character skill cut-ins, but was never used for some reason.