Fire Rune: Difference between revisions
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| '''[Active - [[Way of the Sword|Vitality]]]''' Elsword summons a stationary fire rune in front of him, damaging all enemies inside its range and setting them on fire. | | '''[Active - [[Way of the Sword|<font color=blue>Vitality</font>]]]''' Elsword summons a stationary fire rune in front of him, damaging all enemies inside its range and setting them on fire. | ||
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{{!}}- style="background: | {{!}}- style="background:{{ColorSelNA|CharLight|Elsword}}" | ||
! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ||
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{{!}}- style="background: | {{!}}- style="background:{{ColorSelNA|CharLight|Elsword}}" | ||
! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost Per Level !! Alternative | ||
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== Skill Information == | == Skill Information == | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=2 | Burning Debuff !! rowspan=2 | MP Cost !! rowspan=2 | Cooldown | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! rowspan=2 | Max Hits !! rowspan=2 | Duration !! colspan=2 | Burning Debuff !! rowspan=2 | MP Cost !! rowspan=2 | Cooldown | ||
{{!}}- style="background:{{ColorSelNA|CharLight|Elsword}}" | |||
! Rune !! Continuous Hits !! Damage !! Duration | ! Rune !! Continuous Hits !! Damage !! Duration | ||
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Revision as of 13:12, 8 November 2014
[Active - Vitality] Elsword summons a stationary fire rune in front of him, damaging all enemies inside its range and setting them on fire. |
Requirements
Class | Master | Level Required | SP Cost Per Level | Alternative |
---|---|---|---|---|
Rune Slayer | Lv. 20 | 45 | 4 | Ice Rune |
Skill Information
Skill Level | Level Required | Damage (Magical) | Max Hits | Duration | Burning Debuff | MP Cost | Cooldown | ||
---|---|---|---|---|---|---|---|---|---|
Rune | Continuous Hits | Damage | Duration | ||||||
1 | 45 | 439% | 25% | 14 | 7 Seconds | 30% average attack power per second |
5 Seconds | 30 MP | 6 Seconds |
2 | 459% | 26% | |||||||
3 | 48 | 479% | 27% | ||||||
4 | 52 | 498% | 28% | ||||||
5 | 56 | 518% | 30% | ||||||
6 | 60 | 538% | 31% | ||||||
7 | 64 | 558% | 32% | ||||||
8 | 68 | 577% | 33% | ||||||
9 | 72 | 597% | 34% |
Tips & Details
- Even though the cooldown is lower than the duration, only one rune can be on the field at any given time.
- The same also applies to Freeze Rune.
- This active is fully affected by Rune Mastery.
Trivia
- In NA, this move has been renamed to Fire Rune.
- Although the skill is called "Heat Rune/Fire Rune", the ingame dub was changed to Flame Rune.
Updates
- 8/22/2013 KR
- Duration decreased to 7 seconds.