Flexible Movement: Difference between revisions
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Agility.png]]<br> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Agility.png]]<br> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Passive]''' When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with 1 HP. | ||
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== Tips and Details == | == Tips and Details == | ||
*Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | |||
* Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die. | *Agility will not save you from [[Elements#Fire (Blaze)|Fire]] or [[Elements#Poison|Poison]] El Stone [[Status Effects]]. | ||
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{{CRSkills}} | {{CRSkills}} |
Revision as of 06:00, 4 September 2011
[Passive] When your HP would normally fall to 0, you have a chance of forcing knockdown and surviving with 1 HP. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Combat Ranger | Lv5 | 60SP |
N/A | N/A |
Skill Information
Skill Lv | Chance of Activating | Cool Down |
1 | 20% |
|
2 | 40% | |
3 | 60% | |
4 | 80% | |
5 (M) | 100% |
Tips and Details
- Can't be activated repeatedly, if you endure a killing blow during the cooldown, you will die.
- Agility will not save you from Fire or Poison El Stone Status Effects.