Poisonous Cloud: Difference between revisions
From Elwiki
Line 60: | Line 60: | ||
== Tips and Details == | == Tips and Details == | ||
* While Dark Cloud has a stun, its slow damage-over-time property means that in the majority of cases, trapped mobs will be hit out of the cloud or stoic before the skill has a chance to deal its full hits. Therefore, it is best used on stationary mobs and bosses. | * While Dark Cloud has a stun, its slow damage-over-time property means that in the majority of cases, trapped mobs will be hit out of the cloud or stoic before the skill has a chance to deal its full hits. Therefore, it is best used on stationary mobs and bosses. | ||
* | * The cloud gives 5MP per hit. | ||
* In the | * In the recent update, the damage per hit was increased, time delay on caster was also reduced, but hit frequency was reduced. This skill also does not stun. | ||
* | * In a recent patch, the cloud was edited to become ''transparent''. | ||
<br> | <br> | ||
{{DMSkills}} | {{DMSkills}} |
Revision as of 01:56, 21 December 2011
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Dark Mage | Lv5 | 50SP |
N/A | N/A |
Skill Information
Skill Lv | Damage (Magical) | DoT (poison) | MP Usage |
Cool Down |
1 | Does 141% per hit inside dark cloud | 10 seconds (Poisoning effect damage is based on character's level.) |
200 MP |
|
2 | Does 169% per hit inside dark cloud | |||
3 | Does 197% per hit inside dark cloud | |||
4 | Does 255% per hit inside dark cloud | |||
5 (M) | Does 267% per hit inside dark cloud | |||
6 | ||||
7 |
Skill Note
On hit, it decreases movement & jump speed by 30% and poison duration increases by 5 seconds .
Tips and Details
- While Dark Cloud has a stun, its slow damage-over-time property means that in the majority of cases, trapped mobs will be hit out of the cloud or stoic before the skill has a chance to deal its full hits. Therefore, it is best used on stationary mobs and bosses.
- The cloud gives 5MP per hit.
- In the recent update, the damage per hit was increased, time delay on caster was also reduced, but hit frequency was reduced. This skill also does not stun.
- In a recent patch, the cloud was edited to become transparent.