Binding Circle: Difference between revisions
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==Requirements== | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
|style="border-style: solid; border-width: 1px; background-color: | |style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Class'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color: | |style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Master'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color: | |style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''SP Requirement'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:#EE82EE"| <center>'''Skill Requirement'''</center> | |||
|- | |- | ||
| [[Aisha]] | |[[Aisha]] | ||
| <center>Lv5</center> | |<center>Lv5</center> | ||
| <center>20SP | |<center>20SP</center> | ||
|<center>[[Lightning Bolt]]</center> | |||
|} | |} | ||
==Skill Information== | == Skill Information == | ||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} <center>'''Skill Level'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} <center>'''Range'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} <center>'''MP Usage'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} <center>'''Cooldown'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 meters | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>120 MP</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5.5 meters | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 meters | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6.5 meters | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 meters | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} <center>'''Skill Level'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} <center>'''Range'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} <center>'''MP Usage'''</center> | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#EE82EE" {{!}} <center>'''Cooldown'''</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 500 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>120 MP</center> | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 550 | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 600 | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 650 | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5(M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 700 | |||
{{!}}} | |||
}} | |||
== [[Skill Note]] == | == [[Skill Note]] == | ||
'''Name:''' Trauma(NA) / Physiological Trauma(KR) | '''Name:''' Trauma(NA) / Physiological Trauma(KR) |
Revision as of 15:19, 4 April 2012
[Special Active] Disable the movement of your enemies for a certain period of time with a special space magic technique. This skill deals no damage. |
Requirements
Aisha |
Skill Information
NA
1 | 5 meters | ||
2 | 5.5 meters | ||
3 | 6 meters | ||
4 | 6.5 meters | ||
5(M) | 7 meters |
KR
1 | 500 | ||
2 | 550 | ||
3 | 600 | ||
4 | 650 | ||
5(M) | 700 |
Skill Note
Name: Trauma(NA) / Physiological Trauma(KR)
Description: Reduces the speed of the binded enemies by 20% for 10 seconds.
Tips and Details
- Note that increasing the level of this skill only increase the size of the aura, and not the time it freezes the enemies.
- Best used on Stoic enemies as Binding Circle will retain its full duration even if hits are landed upon the enemies; if used on non-stoic mobs, Binding Circle will wear off at the first hit.