Stigma Shot: Difference between revisions
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:CAs2.png]]<br> | | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:CAs2.png]]<br> | ||
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' | | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena steps backwards and fires a stigmatized arrow forward. | ||
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== Tips and Details== | == Tips and Details== | ||
* The enemy [[Stigma Snipe]] hits will have decreased speed, will recieve additional damage from any hits, and will take higher damage from criticals. | |||
* Stigma snipe can be used right after Sniping Ranger's >>z to cancel the delay of the second arrow. | * Stigma snipe can be used right after Sniping Ranger's >>z to cancel the delay of the second arrow. | ||
* After 29/03/12 Patch in Korea, Stigma Snipe can now hit more than one enemy. | * After 29/03/12 Patch in Korea, Stigma Snipe can now hit more than one enemy. | ||
{{GASkills}} | {{GASkills}} |
Revision as of 16:53, 5 April 2012
File:CAs2.png |
[Active] Rena steps backwards and fires a stigmatized arrow forward. |
Prerequisites
Class | Master | Prerequisite(s) | Required for | |
Skill Tree | Skill | |||
Grand Archer | Lv5 | 75SP |
Hawkeye | N/A |
Skill Information (NA)
Skill Level | MP | Initial damage (Magical) |
Damage increase done to target |
Speed decrease | Critical damage increase done to target |
Duration | Cool Down |
---|---|---|---|---|---|---|---|
1 | 34 | 143% | 2% | -2% | 10% | 8 seconds | 10 seconds |
2 | 38 | 187% | 4% | -4% | 20% | 11 seconds | |
3 | 42 | 233% | 6% | -6% | 30% | 14 seconds | |
4 | 46 | 280% | 8% | -8% | 40% | 17 seconds | |
5 (MAX) | 50 | 330% | 10% | -10% | 50% | 20 seconds | |
6 | 54 | 377% | 11% | -12% | 52% | 23 seconds | |
7 | 58 | 426% | 12% | -14% | 54% | 26 seconds |
Skill Information (KR)
Skill Level | MP | Initial damage (Magical) |
Damage increase done to target |
Speed decrease | Critical damage increase done to target |
Duration | Cool Down |
---|---|---|---|---|---|---|---|
1 | 34 | 140% | 2% | -2% | 10% | 8 seconds | 10 seconds |
2 | 38 | 180% | 4% | -4% | 20% | 11 seconds | |
3 | 42 | 220% | 6% | -6% | 30% | 14 seconds | |
4 | 46 | 260% | 8% | -8% | 40% | 17 seconds | |
5 (MAX) | 50 | 330% | 10% | -10% | 50% | 20 seconds |
Tips and Details
- The enemy Stigma Snipe hits will have decreased speed, will recieve additional damage from any hits, and will take higher damage from criticals.
- Stigma snipe can be used right after Sniping Ranger's >>z to cancel the delay of the second arrow.
- After 29/03/12 Patch in Korea, Stigma Snipe can now hit more than one enemy.