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== | == Requirements == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
| | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class''' | ||
| | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master''' | ||
| | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement''' | ||
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Skill Requirement''' | |||
| | |||
|- | |- | ||
| | | [[Chung]] | ||
| <center>Lv5</center> | |||
| <center>20 SP</center> | |||
| <center>[[Scare Chase]]</center> | |||
| | |||
| | |||
| | |||
|} | |} | ||
<br> | |||
== Skill Information == | |||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; colspan="3" {{!}} '''Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Mp Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} '''Prod (physical)<br>''' | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} '''Preliminary<br>Cannonballs''' | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} '''Final<br>Cannonball''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 104% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 176% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 294% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="5" {{!}} 100 Mp | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="5" {{!}} 5 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 126% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 211% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 352% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 126% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 246% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 411% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 169% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 282% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 470% | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 5(M) | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 200% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 335% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 558% | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; colspan="3" {{!}} '''Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Mp Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="2" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} '''Prod (physical)<br>''' | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} '''Preliminary<br>Cannonballs''' | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} '''Final<br>Cannonball''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="5" {{!}} 100 Mp | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="5" {{!}} 5 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 5(M) | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 200% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 305% | |||
{{!}} style="border-style: solid; border-width: 1px; rowspan="1" {{!}} 609% | |||
{{!}}} | |||
}} | |||
== [[Skill Note]] == | == [[Skill Note]] == |
Revision as of 10:38, 8 April 2012
[Special Active] Chunge rushes forward and plunges the Destroyer into opponents, firing at them with a series of powerful cannon blasts. |
Requirements
Class | Master | SP Requirement | Skill Requirement |
Chung |
Skill Information
NA
Skill Level | Damage | Mp Usage | Cooldown | ||
Prod (physical) |
Preliminary Cannonballs |
Final Cannonball | |||
1 | 104% | 176% | 294% | 100 Mp | 5 Seconds |
2 | 126% | 211% | 352% | ||
3 | 126% | 246% | 411% | ||
4 | 169% | 282% | 470% | ||
5(M) | 200% | 335% | 558% |
KR
Skill Level | Damage | Mp Usage | Cooldown | ||
Prod (physical) |
Preliminary Cannonballs |
Final Cannonball | |||
1 | 100 Mp | 5 Seconds | |||
2 | |||||
3 | |||||
4 | |||||
5(M) | 200% | 305% | 609% |
Skill Note
Name: Finished Mods(KR)
Description: Damage increased by 25%, and reduce bullet consumption by 1.
- Only with 6 ammo.
Tips and Details
- 1 Cannonball required, 5 cannonballs maximum.