Sandstorm: Difference between revisions
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Damage(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100% | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100% | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11 | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200 MP</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200 MP</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | ||
{{!}} | {{!}} align="center" {{!}} 120% | ||
{{!}} rowspan="1" {{!}} <center>-21%</center> | {{!}} rowspan="1" {{!}} <center>-21%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | ||
{{!}} | {{!}} align="center" {{!}} 140% | ||
{{!}} rowspan="1" {{!}} <center>-22%</center> | {{!}} rowspan="1" {{!}} <center>-22%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | ||
{{!}} | {{!}} align="center" {{!}} 160% | ||
{{!}} rowspan="1" {{!}} <center>-23%</center> | {{!}} rowspan="1" {{!}} <center>-23%</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | ||
{{!}} | {{!}} align="center" {{!}} 190% | ||
{{!}} rowspan="1" {{!}} <center>-24%</center> | {{!}} rowspan="1" {{!}} <center>-24%</center> | ||
{{!}}} | {{!}}} | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Damage(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Accuracy Decrease''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Debuff Duration''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Debuff Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Hits''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Max Hits''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Mp Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#FCBCBC" {{!}} '''Cooldown''' | ||
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{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 1 | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} % | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} % | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>-20%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11 | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>11</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200 MP</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>200 MP</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} <center>10 Seconds</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 2 | ||
{{!}} | {{!}} align="center" {{!}} % | ||
{{!}} rowspan="1" {{!}} <center>-21%</center> | {{!}} rowspan="1" {{!}} <center>-21%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | ||
{{!}} | {{!}} align="center" {{!}} % | ||
{{!}} rowspan="1" {{!}} <center>-22%</center> | {{!}} rowspan="1" {{!}} <center>-22%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | ||
{{!}} | {{!}} align="center" {{!}} % | ||
{{!}} rowspan="1" {{!}} <center>-23%</center> | {{!}} rowspan="1" {{!}} <center>-23%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>Seconds</center> | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | {{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | ||
{{!}} | {{!}} align="center" {{!}} 230% | ||
{{!}} rowspan="1" {{!}} <center>-24%</center> | {{!}} rowspan="1" {{!}} <center>-24%</center> | ||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>15 Seconds</center> | {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} <center>15 Seconds</center> |
Revision as of 01:26, 26 April 2012
File:SI Sandstorm.png |
[Special Active - Destruction] Elsword prepares a stance and summons a wide sandstorm that sends any enemy flying up into the air while dealing heavy damage and lowering their Accuracy. |
Requirements
Lord Knight |
Skill Information
NA
Skill Level | Damage(Physical) | Accuracy Decrease | Max Hits | Mp Usage | Cooldown |
1 | 100% | ||||
2 | 120% | ||||
3 | 140% | ||||
4 | 160% | ||||
5 (M) | 190% |
KR
Skill Level | Damage(Physical) | Accuracy Decrease | Debuff Duration | Max Hits | Mp Usage | Cooldown |
1 | % | |||||
2 | % | |||||
3 | % | |||||
4 | % | |||||
5 (M) | 230% |