Head Shot: Difference between revisions
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== Requirements == | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
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| style="border-style: solid; border-width: 1px;" | ''' | |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center> | ||
| style="border-style: solid; border-width: 1px; | |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center> | |||
| style="border-style: solid; border-width: 1px; | |||
|- | |- | ||
| | | [[Shooting Guardian]] | ||
| | | <center>Lv5</center> | ||
| <center>50SP</center> | |||
|} | |} | ||
== Skill Information == | |||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max hit''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 197% Magical Damage | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 MP | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 3 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 240% Magical Damage | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 267% Magical Damage | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 297% Magical Damage | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 330% Magical Damage | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Max hit''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cool Down''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30 MP | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 3 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 450% Magical Damage | |||
{{!}}} | |||
}} | |||
== [[Skill Note]] == | == [[Skill Note]] == | ||
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'''Description:''' Adds a 30% chance of a hit dealing 2x damage. | '''Description:''' Adds a 30% chance of a hit dealing 2x damage. | ||
== Tips & Details == | == Tips & Details == |
Revision as of 08:25, 18 May 2012
[Active] Chung aims and shoots once with the Silver Shooter. |
Requirements
Shooting Guardian |
Skill Information
NA
Skill Level | Damage | Max hit | MP Usage | Cool Down |
1 | 197% Magical Damage | 1 | 30 MP | 3 Seconds |
2 | 240% Magical Damage | |||
3 | 267% Magical Damage | |||
4 | 297% Magical Damage | |||
5 (M) | 330% Magical Damage |
KR
Skill Level | Damage | Max hit | MP Usage | Cool Down |
1 | 1 | 30 MP | 3 Seconds | |
2 | ||||
3 | ||||
4 | ||||
5 (M) | 450% Magical Damage |
Skill Note
Name: REAL Head Shot(KR)
Description: Adds a 30% chance of a hit dealing 2x damage.
Tips & Details
- Pierces through three monsters.
- Previously believed to have a chance to deal two hits; however, this is not the case. The second "chance" hit only occurs when a player activates headshot in close proximity to the monster - the actual second hit is an attack dealt by pulling out the gun and is not intended to be part of the actual skill's damage.
- After the 3/29 KR patch, the down hit percentage increase is deleted.