Mega Electron Ball: Justice: Difference between revisions
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== Requirements == | == Requirements == | ||
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| style="border-style: solid; border-width: 1px;" | [[Code Electra]] | | style="border-style: solid; border-width: 1px;" | [[Code Electra]] | ||
|} | |} | ||
== Skill Information == | == Skill Information == | ||
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{| cellpadding="5" style="border-collapse: collapse; border: 1px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 1px solid rgb(0, 0, 0);" | ||
|- | |- | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Skill Level | |||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" colspan="4" | Charged | |||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Mp Usage | |||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" scope="col" rowspan="2" | Cooldown | |||
|- | |- | ||
| '''Charge Time''' | | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Charge Time''' | ||
| style="border-style: solid; border-width: 1px;" | '''Magical Damage''' | | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Magical Damage''' | ||
| style="border-style: solid; border-width: 1px;" | '''Size/Range''' | | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''Size/Range''' | ||
| style="border-style: solid; border-width: 1px;" | '''MP''' | | style="border-style: solid; border-width: 1px; background-color:#FF93AE" | '''MP Usage''' | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 1 | | style="border-style: solid; border-width: 1px;" | 1 | ||
| style="border-style: solid; border-width: 1px;" | | | style="border-style: solid; border-width: 1px;" | 7 Seconds | ||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="3" | 400% + 328% | | align="center" style="border-style: solid; border-width: 1px;" rowspan="3" | 400% + 328% | ||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="3" | 150% | | align="center" style="border-style: solid; border-width: 1px;" rowspan="3" | 150% | ||
| | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 30 MP | ||
| | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 15 MP | ||
| | | align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 4 Seconds | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 2 | | style="border-style: solid; border-width: 1px;" | 2 | ||
| style="border-style: solid; border-width: 1px;" | 4. | | style="border-style: solid; border-width: 1px;" | 4.5 Seconds | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 3 (M) | | style="border-style: solid; border-width: 1px;" | 3 (M) | ||
| style="border-style: solid; border-width: 1px;" | | | align="center" style="border-style: solid; border-width: 1px;" rowspan="3" | 3 Seconds | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 4 | | style="border-style: solid; border-width: 1px;" | 4 | ||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 450% + 369% | |||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 450% + 369% | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 160% | ||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 160% | |||
|- | |- | ||
| style="border-style: solid; border-width: 1px;" | 5 | | style="border-style: solid; border-width: 1px;" | 5 | ||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 500% + 410% | |||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 500% + 410 | | align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 170% | ||
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 170% | |||
|} | |} | ||
Revision as of 15:54, 21 May 2012
[Active] Eve shoots an electron ball similar to the normal X attack except when charged, it becomes much bigger, stronger, and travels further. |
Requirements
Class | Master | SP Requirement |
Code Exotic | ||
Code Architecture | ||
Code Electra |
Skill Information
Skill Level | Charged | Mp Usage | Cooldown | |||
---|---|---|---|---|---|---|
Charge Time | Magical Damage | Size/Range | MP Usage | |||
1 | 7 Seconds | 400% + 328% | 150% | 30 MP | 15 MP | 4 Seconds |
2 | 4.5 Seconds | |||||
3 (M) | 3 Seconds | |||||
4 | 450% + 369% | 160% | ||||
5 | 500% + 410% | 170% |
Skill Note
Name: Quick Charge!(NA) / Lightning Charge Rate(KR)
Description: Decreases cooldown by 1 second and reduces charging time by 33%.
Tips and Details
- It can also be launched while airborne.
- When uncharged, Mega Electronball fires a regular electronball equivalent to that of Eve's regular X attack.
- Just like regular electronballs, Mega Electronball deals two hits; an initial hit that only damages the first enemy it comes in contact with, and a second hit that deals splash damage to any enemy within range.
- Mega Electronball is affected by Code Architecture's Electronball Study and Queen's Potential, and Code Empress's Electronball Mastery passive skills.
- Mega Electronball gains increased magic damage and size/range at level 4, however, charge time remains the same.
- Mega Electronball is also affected by Code Electra's El Crystal Spectrum.