Land Demolisher: Difference between revisions
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== Requirements == | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
| style="border-style: solid; border-width: 1px; | |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Class'''</center> | ||
| style="border-style: solid; border-width: 1px; | |style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''Master'''</center> | ||
|style="border-style: solid; border-width: 1px; background-color:#99CCFF"| <center>'''SP Requirement'''</center> | |||
| style="border-style: solid; border-width: 1px; | |||
|- | |- | ||
| | | [[Iron Paladin]] | ||
| <center>Lv5</center> | |||
| | | <center>80SP</center> | ||
| | |||
|} | |} | ||
<br> | |||
== Skill Information == | |||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Initial Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan="2" {{!}} '''Rampage mode''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Affected Commands''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''MP Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Cool Down''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Quakes (Physical Damage)''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Duration''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 838% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 53% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Seconds | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} '''ZZZZ'''<br> '''ZZvZZ'''<br> '''XX'''<br> '''ZZX'''<br> >>'''Z'''<br> >>XZZ'''X'''<br> ^'''vZ'''<br> >>^Z'''Z''' | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 10 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1751% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 21 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 6 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2028% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 116% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 25 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 7 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2304% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 131% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 29 Seconds | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Initial Damage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan="2" {{!}} '''Rampage mode''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Affected Commands''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''MP Usage''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="2" {{!}} '''Cool Down''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Quakes (Physical Damage)''' | |||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan="1" {{!}} '''Duration''' | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} '''ZZZZ'''<br> '''ZZvZZ'''<br> '''XX'''<br> '''ZZX'''<br> >>'''Z'''<br> >>XZZ'''X'''<br> ^'''vZ'''<br> >>^Z'''Z''' | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200 MP | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 3 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 4 | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} | |||
{{!}}- | |||
{{!}} style="border-style: solid; border-width: 1px;" {{!}} 5 (M) | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1317% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100% | |||
{{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 18 Seconds | |||
{{!}}} | |||
}} | |||
== Tips and Details == | == Tips and Details == |
Revision as of 16:21, 22 May 2012
[Special Active] With heavy might, Chung smashes his Destroyer onto the ground to create a large crater giving him a special buff. |
Requirements
Iron Paladin |
Skill Information
NA
Skill Level | Initial Damage | Rampage mode | Affected Commands | MP Usage | Cool Down | |
Quakes (Physical Damage) | Duration | |||||
1 | 838% | 53% | 5 Seconds | ZZZZ ZZvZZ XX ZZX >>Z >>XZZX ^vZ >>^ZZ |
200 MP | 10 Seconds |
2 | 7 Seconds | |||||
3 | ||||||
4 | ||||||
5 (M) | 1751% | 100% | 21 Seconds | |||
6 | 2028% | 116% | 25 Seconds | |||
7 | 2304% | 131% | 29 Seconds |
KR
Skill Level | Initial Damage | Rampage mode | Affected Commands | MP Usage | Cool Down | |
Quakes (Physical Damage) | Duration | |||||
1 | ZZZZ ZZvZZ XX ZZX >>Z >>XZZX ^vZ >>^ZZ |
200 MP | 10 Seconds | |||
2 | ||||||
3 | ||||||
4 | ||||||
5 (M) | 1317% | 100% | 18 Seconds |
Tips and Details
- The quakes caused by each attack have a medium-ranged AoE (area of effect) and can hit mobs slightly further away.
- The quakes prevent opponents from being knocked down by combos that normally knock-down/launch (ZZZZ, ZZvZZ, ZZX, >>XZZX, ^v, >>^ZZ(without ammunition)).
- As the quakes hit opponents while you are attacking, they cancel the delay of your strikes, effectively speeding up your rate of attack.
- The buff makes Chung's attacks hit twice.
- The weapon pulses with a white shine for the duration of the buff.