Wonder Wall: Difference between revisions
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== Skill Information | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{VersionTabs | ||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
! | {{!}}- | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Initial Summon(Physical)''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Absorb''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Absorption Limit''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} 453% | |||
{{!}} align="center" rowspan="5" {{!}} 70% | |||
| | {{!}} align="center" {{!}} 560% | ||
{{!}} align="center" {{!}} 40 seconds | |||
{{!}} align="center" rowspan="5" {{!}} 100MP | |||
{{!}} rowspan="5" {{!}} 5 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} 543% | |||
{{!}} align="center" {{!}} 700% | |||
{{!}} align="center" {{!}} 45 seconds | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} 634% | |||
{{!}} align="center" {{!}} 840% | |||
{{!}} align="center" {{!}} 50 seconds | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} 724% | |||
{{!}} align="center" {{!}} 980% | |||
{{!}} align="center" {{!}} 55 seconds | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 860% | |||
{{!}} align="center" {{!}} 1120% | |||
{{!}} align="center" {{!}} 60 seconds | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Initial Summon(Physical)''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Absorb''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Damage Absorption Limit''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Duration''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Cooldown''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''MP Usage''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" rowspan="5" {{!}} 70% | |||
{{!}} align="center" {{!}} 560% | |||
{{!}} align="center" {{!}} 40 seconds | |||
{{!}} align="center" rowspan="5" {{!}} 100MP | |||
{{!}} rowspan="5" {{!}} 5 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} 700% | |||
{{!}} align="center" {{!}} 45 seconds | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} 840% | |||
{{!}} align="center" {{!}} 50 seconds | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} 980% | |||
{{!}} align="center" {{!}} 55 seconds | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 694% | |||
{{!}} align="center" {{!}} 1120% | |||
{{!}} align="center" {{!}} 60 seconds | |||
{{!}}} | |||
}} | |||
== [[Skill Note]] == | == [[Skill Note]] == |
Revision as of 15:17, 25 May 2012
[Special Active] Chung calls forth his shoulder guards to push back enemies, creating a shield that will protect him from a certain amount of damage. |
Requirements
Class | Master | SP Requirement |
Shelling Guardian |
Skill Information
NA
Skill Level | Initial Summon(Physical) | Damage Absorb | Damage Absorption Limit | Duration | Cooldown | MP Usage |
1 | 453% | 70% | 560% | 40 seconds | 100MP | 5 Seconds |
2 | 543% | 700% | 45 seconds | |||
3 | 634% | 840% | 50 seconds | |||
4 | 724% | 980% | 55 seconds | |||
5 (M) | 860% | 1120% | 60 seconds |
KR
Skill Level | Initial Summon(Physical) | Damage Absorb | Damage Absorption Limit | Duration | Cooldown | MP Usage |
1 | % | 70% | 560% | 40 seconds | 100MP | 5 Seconds |
2 | % | 700% | 45 seconds | |||
3 | % | 840% | 50 seconds | |||
4 | % | 980% | 55 seconds | |||
5 (M) | 694% | 1120% | 60 seconds |
Skill Note
Name: 수호하는 마음가짐
Description: 50% chance to give team members a wonder wall, but with only 1/3 of the effects.
(Shield power=35%, Duration=20 Seconds)