Sweep Rolling: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) |
|||
Line 23: | Line 23: | ||
== Skill Information == | == Skill Information == | ||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Initial Triangle<br>(Magical)''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''When Charging''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Duration''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Max Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Size Increment''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Damage Increment''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} 38% | |||
{{!}} align="center" rowspan="6" {{!}} 20%/sec | |||
{{!}} align="center" rowspan="6" {{!}} 6.67%/sec | |||
{{!}} align="center" rowspan="6" {{!}} 5 Seconds | |||
{{!}} align="center" rowspan="6" {{!}} 32 | |||
{{!}} align="center" rowspan="6" {{!}} 200MP | |||
{{!}} rowspan="6" {{!}} 10 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} 45% | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} 53% | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} 60% | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 72% | |||
{{!}}- | |||
{{!}} 6 | |||
{{!}} align="center" {{!}} 83% | |||
{{!}}} | |||
{ | |KR={{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | |||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Initial Triangle<br>(Magical)''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''When Charging''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Duration''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Max Hits''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown''' | |||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Size Increment''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Damage Increment''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" rowspan="5" {{!}} 20%/sec | |||
{{!}} align="center" rowspan="5" {{!}} 6.67%/sec | |||
{{!}} align="center" rowspan="5" {{!}} 5 Seconds | |||
{{!}} align="center" rowspan="5" {{!}} 32 | |||
{{!}} align="center" rowspan="5" {{!}} 200MP | |||
{{!}} rowspan="5" {{!}} 10 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} 113% | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} 132% | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 180% | |||
{{!}}} | |||
}} | |||
== [[Skill Note]] == | == [[Skill Note]] == |
Revision as of 16:44, 26 May 2012
File:SweepRolling.png |
[Special Active] Eve generates a rotating electronic triangle to push enemies away. |
Requirements
Class | Master | SP Requirement |
Code Electra |
Skill Information
NA
Skill Level | Initial Triangle (Magical) |
When Charging | Duration | Max Hits | MP Usage | Cooldown | |
Size Increment | Damage Increment | ||||||
1 | 38% | 20%/sec | 6.67%/sec | 5 Seconds | 32 | 200MP | 10 Seconds |
2 | 45% | ||||||
3 | 53% | ||||||
4 | 60% | ||||||
5 (M) | 72% | ||||||
6 | 83% |
KR
Skill Level | Initial Triangle (Magical) |
When Charging | Duration | Max Hits | MP Usage | Cooldown | |
Size Increment | Damage Increment | ||||||
1 | % | 20%/sec | 6.67%/sec | 5 Seconds | 32 | 200MP | 10 Seconds |
2 | 113% | ||||||
3 | 132% | ||||||
4 | % | ||||||
5 (M) | 180% |
Skill Note
Name: 반응 가속(KR)
Description: Triangle Size and Speed increased by 20%.
- Damage and Charge time increased by 10%.
Tips and Details
- If skill key is held down, Eve gains super armor and the power and size of the triangle steadily increases as it is held in place.
- Releasing the key will release the triangle which will continuously push and damage opponents until the triangle life expires (life starts from the moment the triangle is generated).
- A Useful skill in 5-x as this is 1 of the skills that can break hoakin shield when he heals himself, thus shorting the battle time.
- This skill is affected by the El Crystal Spectrum.
- After the 29 march kr patch, the Damage increased from 72% to 180%.