Thousand Star: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{{VersionTabs | |||
|NA= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Damage per Star(Magical)''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Number of Stars''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Cooldown''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Mass Release Cooldown''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} 61% | |||
{{!}} align="center" rowspan="6" {{!}} 100 | |||
{{!}} align="center" rowspan="6" {{!}} 200MP | |||
{{!}} align="center" rowspan="6" {{!}} 30 Seconds | |||
{{!}} align="center" rowspan="6" {{!}} 5 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} 73% | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} 85% | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} 97% | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 116% | |||
{{!}}- | |||
{{!}} 6 | |||
{{!}} align="center" {{!}} 134% | |||
{{!}}} | |||
{ | |KR= | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}}- | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Skill Level''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" colspan="2" {{!}} '''Damage per Star(Magical)''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Number of Stars''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Duration''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''MP Usage''' | ||
! style="border-style: solid; border-width: 1px; background-color:#FF93AE" | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Cooldown''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" rowspan="2" {{!}} '''Mass Release<br>Cooldown''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Star''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#FF93AE" {{!}} '''Mass Release''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" rowspan="5" {{!}} 100 | |||
{{!}} align="center" rowspan="5" {{!}} 60 Seconds | |||
{{!}} align="center" rowspan="5" {{!}} 250MP | |||
{{!}} align="center" rowspan="5" {{!}} 30 Seconds | |||
{{!}} align="center" rowspan="5" {{!}} 5 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 57% | |||
{{!}} align="center" {{!}} 116% | |||
{{!}}} | |||
}} | |||
== Tips and Details == | == Tips and Details == |
Revision as of 17:35, 26 May 2012
File:ThousandsofStars.png |
[Special Active] Eve summons a special gear with condensated El Energy that will aid her in combat. |
Requirements
Class | Master | SP Requirement | Skill Requirement |
Code Electra |
Skill Information
NA
Skill Level | Damage per Star(Magical) | Number of Stars | MP Usage | Cooldown | Mass Release Cooldown |
1 | 61% | 100 | 200MP | 30 Seconds | 5 Seconds |
2 | 73% | ||||
3 | 85% | ||||
4 | 97% | ||||
5 (M) | 116% | ||||
6 | 134% |
KR
Skill Level | Damage per Star(Magical) | Number of Stars | Duration | MP Usage | Cooldown | Mass Release Cooldown | |
Star | Mass Release | ||||||
1 | % | % | 100 | 60 Seconds | 250MP | 30 Seconds | 5 Seconds |
2 | % | % | |||||
3 | % | % | |||||
4 | % | % | |||||
5 (M) | 57% | 116% |
Tips and Details
- Thousand Star is unlocked through the High Branch Skill Quest.
- The quest can be obtained at Lv32 from Camilla, the PvP NPC.
- Stuns the environment when summoned, and the gear fires a shock ball at the target whenever Eve attacks or use a skill.
- This skill is affected by El Crystal Spectrum. When used in Amplify Mode, the shock balls released will be larger and stronger, and when in Spectrum Mode, it will release 3 smaller shock balls. Shock balls can then be further amplified or multiplied by passing through a force field generated by a skill (e.g. Sweep Rolling).
- After 2/2/12 server maintenance patch in KR server, this skill's Mass Release mode is not longer affected by secondary El Crystal Spectrum fields caused by other moves.
- Pressing the skill key again while the gear is active will trigger a mass release, however only half of the remaining shock balls will be fired (e.g. summoning the gear with 100 shock balls and insantly releasing will only fire 50).
- The mass release is only possible if a target is selected by hitting them after the gear is summoned.
- The gear will not function if a mass release is attempted without selecting a target.
- The gear stays active indefinitely, disappearing only when its ammunition is exhausted.
- After the 3/29/12 server maintenance patch in KR server, the gear will disappear after 60 seconds, and when the gear disappears, the player will collect a certain amount of MP back depending on the number of shock balls left.
- The Damage decreased from 116% to 57% and mp consumed from 300 MP to 250 MP.
Trivia
- Despite what the name suggests, there are only a hundred stars, not a thousand.
- The gear glows red and blue in amplify mode and spectrum mode respectively.