Hellfire Gatling: Difference between revisions
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== Skill Information | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{VersionTabs | ||
|NA= | |||
! | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
! | {{!}}- | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage''' | ||
! | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown''' | ||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} 113% | |||
{{!}} align="center" {{!}} 63% | |||
{{!}} align="center" rowspan=7 {{!}} 40 | |||
{{!}} align="center" rowspan=7 {{!}} +30 | |||
{{!}} align="center" rowspan=7 {{!}} 300MP | |||
{{!}} align="center" rowspan=7 {{!}} 30 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} 136% | |||
{{!}} align="center" {{!}} 76% | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} 156% | |||
{{!}} align="center" {{!}} 88% | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} 181% | |||
{{!}} align="center" {{!}} 101% | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 215% | |||
{{!}} align="center" {{!}} 120% | |||
{{!}}- | |||
{{!}} 6 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 7 | |||
{{!}} align="center" {{!}} 284% | |||
{{!}} align="center" {{!}} 158% | |||
{{!}}} | |||
|KR= | |||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Skill Level''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Damage(Magical)''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan=2 {{!}} '''Max Hits''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''MP Usage''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan=2 {{!}} '''Cooldown''' | |||
{{!}}- | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Normal''' | |||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Overheat''' | |||
{{!}}- | |||
{{!}} 1 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" rowspan=5 {{!}} 40 | |||
{{!}} align="center" rowspan=5 {{!}} +30 | |||
{{!}} align="center" rowspan=5 {{!}} 250MP | |||
{{!}} align="center" rowspan=5 {{!}} 30 Seconds | |||
{{!}}- | |||
{{!}} 2 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 3 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 4 | |||
{{!}} align="center" {{!}} % | |||
{{!}} align="center" {{!}} % | |||
{{!}}- | |||
{{!}} 5 (M) | |||
{{!}} align="center" {{!}} 149% | |||
{{!}} align="center" {{!}} 80% | |||
{{!}}} | |||
}} | |||
== Tips and Details == | == Tips and Details == |
Revision as of 09:24, 23 June 2012
[Special Active] Levering his Nasod Arm, Raven rapidly shoots as many blasts of heat as he can, dealing heavy cumulative damage. |
Prerequisites
Weapon Taker |
Skill Information
NA
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown | ||
Normal | Overheat | Normal | Overheat | |||
1 | 113% | 63% | 40 | +30 | 300MP | 30 Seconds |
2 | 136% | 76% | ||||
3 | 156% | 88% | ||||
4 | 181% | 101% | ||||
5 (M) | 215% | 120% | ||||
6 | % | % | ||||
7 | 284% | 158% |
KR
Skill Level | Damage(Magical) | Max Hits | MP Usage | Cooldown | ||
Normal | Overheat | Normal | Overheat | |||
1 | % | % | 40 | +30 | 250MP | 30 Seconds |
2 | % | % | ||||
3 | % | % | ||||
4 | % | % | ||||
5 (M) | 149% | 80% |
Tips and Details
- This skill can cause Overheat.
- When Overheated, the blasts will deal more damage along with more hits.
- Very similar to Seven Burst, except x10 the fire balls and lacking an endblast.
- Very High Damage Skill, good for Bosses.
- Best used when the opponent is pressed against the wall to ensure maximum hits.
- Opponents can not mana break this skill.