Nature's Force: Difference between revisions
From Elwiki
Shironsaki (talk | contribs) |
Shironsaki (talk | contribs) |
||
Line 25: | Line 25: | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Skill Level | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Initial Damage<br>(Physical) | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Initial Damage<br>(Physical)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Damage Increase | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Damage Increase''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Knockdown Rate Decrease | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Knockdown Rate Decrease''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Buff Duration | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Buff Duration''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} MP Usage | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Cool Down | {{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cool Down''' | ||
{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | ||
Line 93: | Line 93: | ||
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Skill Level | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Skill Level''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Damage Increase(Physical) | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Damage Increase<br>(Physical)''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} MP Regen | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Regen''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Knockdown Rate Decrease | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Knockdown Rate Decrease''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Buff Duration | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Buff Duration''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} MP Usage | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''MP Usage''' | ||
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} Cool Down | {{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Cool Down''' | ||
{{!}}- | {{!}}- | ||
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | {{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 |
Revision as of 11:07, 9 August 2012
File:WSs2.png |
[Active] Rena illuminates her feet with a green aura which greatly increases her physical attack damage while decreasing her knockdown rate for a limited amount of time. |
Requirements
Wind Sneaker |
Skill Information
NA
Skill Level | Initial Damage (Physical) |
Damage Increase | Knockdown Rate Decrease | Buff Duration | MP Usage | Cool Down |
1 | 115% | 15% | 1% | 6 Seconds | 10 MP | 15 seconds |
2 | 130% | 30% | 2% | 7 Seconds | ||
3 | 145% | 45% | 3% | 8 Seconds | ||
4 | 160% | 60% | 4% | 9 Seconds | ||
5(M) | 175% | 75% | 5% | 10 Seconds | ||
6 | 190% | 90% | 6% | 11 Seconds | ||
7 | 205% | 105% | 7% | 12 Seconds | ||
8 | 220% | 120% | 8% | 13 Seconds | ||
9 | 235% | 135% | 9% | 14 Seconds |
KR
Skill Level | Damage Increase (Physical) |
MP Regen | Knockdown Rate Decrease | Buff Duration | MP Usage | Cool Down |
1 | 15% | 75% | 1% | 6 seconds | 10 MP | 10 seconds |
2 | 30% | 75% | 2% | 7 seconds | ||
3 | 45% | 75% | 3% | 8 seconds | ||
4 | 60% | 75% | 4% | 9 seconds | ||
5(M) | 75% | 75% | 5% | 10 seconds | ||
6 | ||||||
7 | ||||||
8 | ||||||
9 | 135% | 75% | 9% | 14 seconds |
Tips and Details
- This skill originally used Mana for kicking, however this was taken out during a rebalancing patch.
- Nature Force prevents Rena from gaining MP during her kicks, although this not stop the MP Regen altogether.
- After the 29 March Korean Patch, Rena will gain back mp during her kicks.