Queen's Throne: Difference between revisions
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:*All hits of ^Z and >>^ZZZ deal 2 extra hits each. Some hits may require a bigger enemy to connect. | :*All hits of ^Z and >>^ZZZ deal 2 extra hits each. Some hits may require a bigger enemy to connect. | ||
:*Instead of exploding upon impact, the final blow of XXX continues to fly through opponents while increasing in size, dealing the final blow up to 4 times. | :*Instead of exploding upon impact, the final blow of XXX continues to fly through opponents while increasing in size, dealing the final blow up to 4 times. | ||
*Each gear combo hit in Full Generate Mode will only drain 2MP, regardless of how many extra hits are dealt. | *Each gear combo hit in Full Generate Mode will only drain 2MP, regardless of how many extra hits are dealt. | ||
**After 3/29/12 KR patch, the skill no longer drain 2MP. | **After 3/29/12 KR patch, the skill no longer drain 2MP. | ||
*Eve can | *Eve can perform as many horizontal air dashes until she reaches the ground in Full Generate Mode. However, vertical air dashes are still limited to one. | ||
<br> | <br> | ||
== Trivia == | == Trivia == |
Revision as of 18:54, 9 September 2012
File:Queen's Throne.PNG | [Special Active] Eve creates an explosion which summons standby stingers for a certain periods of time. |
Requirements
Class | Master | SP Requirement |
Code Exotic |
Skill Information
NA
Skill Level | Summon Damage (Magical) |
Full Generate Mode | MP Usage | Cooldown | ||
Stinger Damage | Duration | MP/Hit | ||||
1 | 280% | 84% | 30 Seconds | 2MP | 300MP | 30 Seconds |
2 | 336% | 101% | ||||
3 | 392% | 118% | ||||
4 | 448% | 134% | ||||
5 (M) | 532% | 160% | ||||
6 | 616% | 185% |
KR
Skill Level | Summon Damage (Magical) |
Full Generate Mode | MP Usage | Cooldown | |
Stinger Damage | Duration | ||||
1 | % | % | 30 Seconds | 250MP | 30 Seconds |
2 | % | % | |||
3 | % | % | |||
4 | % | % | |||
5 (M) | 931% | 160% |
Tips and Details
- Damage is greatly increased during this time.
- Full Generate Mode deals a different amount of extra magical hits for each gear combo, and changes the nature of the electronball combo's final blow.
- All five hits of ZZZZ deal 1 extra hit each.
- Despite ^X normally doing 2 hits, it only deals 1 extra hit. However, because it does 2 regular hits it has faster MP gain.
- All hits of ^Z and >>^ZZZ deal 2 extra hits each. Some hits may require a bigger enemy to connect.
- Instead of exploding upon impact, the final blow of XXX continues to fly through opponents while increasing in size, dealing the final blow up to 4 times.
- All five hits of ZZZZ deal 1 extra hit each.
- Each gear combo hit in Full Generate Mode will only drain 2MP, regardless of how many extra hits are dealt.
- After 3/29/12 KR patch, the skill no longer drain 2MP.
- Eve can perform as many horizontal air dashes until she reaches the ground in Full Generate Mode. However, vertical air dashes are still limited to one.
Trivia
- When this skill starts, small yellow font that says, "HELLO WORLD, START FULL GENERATE MODE", appears.
- This is the second skill that affects a weapons range, the first being Sword Knight's Armageddon Blade